Welcome to Project Reality: ARMA 2 (aka PR:ARMA2), a free to download game modification for the ARMA 2 retail Windows PC game. The main aim for PR:ARMA2 is to create a realistic and immersive modification for ARMA 2, which focuses on encouraging teamwork through game play.
As with Project Reality's original conception on the Refractor 2 engine, at this stage PR:ARMA2 should be classed as a Mini-Mod; we have to start somewhere! Do not be fooled though, this release will by no means disappoint, due to the large number of high quality art assets already created by the Project Reality Team, and the considerable experience of the PR:ARMA2 Development Team on the Real Virtuality 3 engine!
PR:ARMA2 will exist as a standalone modification. It will remain self contained, self developing and not rely on or use externally held add-ons from other sources where at all possible. What that means to the player is that it will be a 'one stop shop' as an installation package, with no requirement for additional multiple add on packs.
We also want to emphasis we are not in direct competition with any of the other great mods out there. However as a team we want to see what we can now do with the Real Virtuality 3 engine, as well as the continued full scale continued development of PR for Battlefield 2. We are not in any way changing engines. We have simply expanded the team's reach into ARMA 2 with new developers. It is not Project Reality 2, nor are we ceasing Project Reality: Battlefield 2 development.
Be sure to check out our works in progress including vehicles, weapons and skins at www.realitymod.com.
The award winning Project Reality Team is proud to announce the official release of the Project Reality: ARMA 2 v0.16 BETA Patch!
The v0.16 patch is primarily a terrain pack that includes 2 custom terrains that are still in BETA and therefore should not be considered complete. The sole purpose of this BETA release is for the PR Team to obtain quality feedback to ensure that we are progressing in the right direction with the development of the new terrains. It does not include any changes which were planned for future PR:ARMA2 versions. Although the terrains may require further tweaking and optimization, we are confident that you will enjoy playing on them and hopefully find yourself engaged in some epic battles.
Please note that there are two different downloads for this release. If you already have Project Reality: ARMA 2 v0.15 BETA installed, you simply need to download and install the v0.15 to v0.16 "Patch". Otherwise, if you have any previous versions, or you do not have Project Reality: ARMA 2 installed at all, you will need to download the v0.16 "Full" installer.
The following all new custom terrains are included in the Project Reality: ARMA 2 v0.16 BETA Patch release:
In addition to these 2 new terrains, we have included some new features that we hope will improve gameplay. An always-on compass ribbon located at the bottom of the screen has been added which should come in handy when calling out bearings during a firefight. Also included on the in-game HUD is a stance indicator, displaying your current stance and whether you are in walk or run mode.
If you encounter any problems while installing and/or playing PR:ARMA2, please check out the Project Reality Mod Support forum. If your problem has not already been posted by someone else or is not in the above known bug list, please do not hesitate to start a new thread asking for help. We will do everything we can to provide you with a solution, but we can't do anything if you don't ask first!
The RGG clan is hosting an event on 2nd March 2013. Check out this post for more details and information. RGG have provided steadfast support for Project Reality and have graciously kept a dedicated PR:ARMA2 server up and running. We would like to thank them for their continued support and dedication to Project Reality.
As many of you are already aware, the ARMA 3 public alpha will be released on the 5th of March. For more information about the release, read this news post.
As we have previously stated, support for ARMA 3 is the logical progression of Project Reality. Therefore, we have decided to cease development of PR:ARMA2, and focus all our efforts on Project Reality: ARMA 3 (PR:A3).
We will be building PR:A3 from the ground up, initially concentrating on getting the important PvP gameplay elements in place. Other features and assets, such as units and vehicles, will then follow, but until we get our hands on the actual game and establish from BIS what is allowed, we simply cannot provide anymore information. Once the PR Team has a development plan laid out, we will make an announcement with more specific details.
The Project Reality Team is actively seeking developers for our PR:A3 team, in particular those with knowledge of modeling, texturing, config files and Oxygen. The more team members we have, the quicker we can get Project Reality: ARMA 3 into the communities hands! If you are skilled and knowledgeable with ARMA development, and would like to join our award winning team, please register on the Project Reality Forums and send a private message to the PR:A3 Project Lead, [R-DEV]epoch.
We hope everyone enjoys the Project Reality: ARMA 2 v0.16 BETA Patch release! Please feel free to join us on our IRC channel or visit our public forums to discuss this and other news. Also, be sure to connect to Project Reality through social media to stay informed and receive up to the minute updates, the occasional leaked bit of information and more! See you on the battlefield!
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