Adds completely new units, super weapons, upgrades, structures, and such. Compete against the enemy with new long range weapons, navy, tomahawk storms, and more. Adds a new side to the battles, the Militia a fast, and poorly armed faction. Plus it adds blood when infantry are hit and blood pools when infantry die. Also adds new music, weapon sounds and voices. Allows you to battle new AI with imporved attack groups, building most of the new units, and they use infantry more. So it isn't a vehicle based game anymore.
Project Raptor 3.0 has just been released. It required Project Raptor 2.5, and Patch for 2.5 to work properly. There will also be a low detail weapon.ini that will come in a zip file, you if you are one of the people who is having problems like overheating then you will use this file instead. When you
Posted by Vanguard on Apr 13th, 2005 digg this super bookmark
Project Raptor 3.0 has just been released. It required Project Raptor 2.5, and Patch for 2.5 to work properly.
There will also be a low detail weapon.ini that will come in a zip file, you if you are one of the people who is having problems like overheating then you will use this file instead.
When you install the mod, unzip the ini file to:
Generals Zero Hour Directory/Data/INI
NOT TO Generals Zero Hour Directory/Data/INI/Weapon
Download it Here
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when are rhe raptor to C&C generals avaible to download