Adds completely new units, super weapons, upgrades, structures, and such. Compete against the enemy with new long range weapons, navy, tomahawk storms, and more. Adds a new side to the battles, the Militia a fast, and poorly armed faction. Plus it adds blood when infantry are hit and blood pools when infantry die. Also adds new music, weapon sounds and voices. Allows you to battle new AI with imporved attack groups, building most of the new units, and they use infantry more. So it isn't a vehicle based game anymore.
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The Ocelot, this is the US answer to the Chinese
Tanks, and most power plants. Not only can a pair
reduce a Power plant into a smoking pile of
rubble, but a single Ocelot can reduce almost any
tank to scrap, but this isn't the best it has
to offer, it's missiles can't be seen by
the enemy unless they are near a detector. This
allows them to get much closer to units with PDLs
90% of the time hitting their target without being
detected. With these abilities there is a price, a
steep one, not as much as an Aurora, but close. It
also takes some time to build. (Avaliable from
Tech Airfield)