This mod tries to recreate Quake 2 using the Doom engine and Doom 2 assets.

Well alright, not the entirety of Quake 2, but the demo of Quake 2.

*** IMPORTANT NOTE ***

This mod requires ZDoom or GZDoom (tested with GZDoom 2.3.0) and a full version DOOM2.WAD to run. It uses Doom 2 assets.

Jumping and crouching is recommended.

The music is downloaded from Kindom Hearts Insider, unknown who made them.
Link: Khinsider.com

Quake engine maps are very hard to translate into the Doom engine, since Quake engine can do rooms ontop of another room.
I've done my best to work around these quirks.

This mod is available for public use, any and all can edit and use its content. Just remember to give credit to the original creators of the assets (sprites, images, music, levels, etc).

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QOOM2 BETA 0.3.1

QOOM2 BETA 0.3.1

Demo

Beta 0.3.1 Changed the keys within the level. The blue key is now required to open the door to the Yellow Key The Yellow Key now is for opening the door...

QOOM2 Beta 0.3

QOOM2 Beta 0.3

Demo

This is the beta version 03. Differs from 00, 01 and 02 because of its more finalized state.

Comments
Kaal979
Kaal979

Xcept from the HOM windows - very good!

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nuFF3 Creator
nuFF3

This is due to a rendering exploit found in GZDoom. Where the floor and ceiling texture will extend into infinity if wall textures are not defined.
I used this exploit to make windows. There are probably other methods of doing it, but that was one of the methods I found.

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Kaal979
Kaal979

I used normal ZDoom!

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nuFF3 Creator
nuFF3

Ahh, I see. I would recommend using GZDoom for this mod (atleast for the time being).

Reply Good karma+1 vote
AlphaEnt
AlphaEnt

Looking forward to this! (y)

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nuFF3 Creator
nuFF3

Thanks, time constraints have limited my ability to make more maps. But there will be an update soon.

Reply Good karma+1 vote
Pyrilium
Pyrilium

this looks very promising. Keep it up!

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nuFF3 Creator
nuFF3

Thanks, its kindof a side project of mine as I'm currently making my own doom/quake style shooter.

Reply Good karma+1 vote
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