Project HDTP is a High Definition Texture Package for the original Deus Ex game. The original in-game textures were of a very low resolution, some textures even being as low as 32x32. However, it was discovered that it is possible to increase the resolution of those textures to a maximum of 256. This has been tested in-game and we have witnessed the start of a massive graphical overhaul.

Features:

1. All new remodelled and retextured Objects.

2. Objects will sport a high resolution of 256.

3. Brand new character models and matching high resolution skins.

4. Character models are more individual. For example each guard/trooper type will now have its own model instead of using the generic one.

5. Character models now have their own fingers (removing the 'mittens' effect).

6. Models that require animation will be full animated from scratch to compliment the higher quality feel.

7. Characters look darker and more moody to enhance the game play experience.

8. Vehicle models and weapons will be remodelled, skinned and reanimated.

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HDTP Grenade Set Flame-thrower stunprod
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7 comments by Thalesa7x on Dec 23rd, 2006

Been awhile since I personally posted a news article so here it goes.

For those of you who do not keep up with the forums, our new modeler/texture artist _Alex_ has been banging out our character models. Almost at an impossible pace for me to comprehend.

Here they are:

Paul DentonWalton Simons

Any comments or suggestions, post them on our forums. Of course you can also comment on here, but not everyone comes here.

This is my last news post until the new year, so have a safe and fun Christmas/December!

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HDTP Beta 3

HDTP Beta 3

Jan 1, 2014 Demo 18 comments

The Third Beta version of the Project HDTP for Deus Ex. Download all 3 packages and unzip them over the respective folders. NOTE: Character meshes default...

HDTP Beta 2

HDTP Beta 2

Dec 31, 2013 Demo 2 comments

Second Beta version of the Project HDTP for Deus Ex. Download all 3 packages and unzip them over the respective folders. NOTE: Character meshes default...

HDTP Beta 1

HDTP Beta 1

Dec 31, 2013 Demo 1 comment

The first Beta version of the Project HDTP for Deus Ex. Download all the packages.

HDTP Release #1

HDTP Release #1

Sep 30, 2006 Demo 17 comments

The first release of HDTP. Including: 1. gunther hermann 2. 2 demo weapons - 1 crowbar and 1 baton 3. objects and their new models and textures from phases...

HDTP Gunther Hermann Animated Video

HDTP Gunther Hermann Animated Video

Nov 1, 2005 Movies 0 comments

Gunther Hermann is seen here in animated glory. He currently has routines only for walking and running. There are multiple gunthers here but the ones...

HDTP Master_Kale Audio Blog #2

HDTP Master_Kale Audio Blog #2

Oct 5, 2005 Other 0 comments

The Second in a series of audio blogs from the HDTP Team. This month features the delights of Master_Kale, webmaster and lead tester extraordinaire.

Post comment Comments  (310 - 320 of 341)
formerlyknownasMrCP
formerlyknownasMrCP Oct 11 2005, 10:42am says:

Yeah thought you were updating it. Thanks for letting me know about the weapons, there goes that concern. I'll look into the level textures probably tommorow. I think I might do Wan Chai market seeing has the HDTP is using that as a Benchmark. I only intend on attempting at least one level to begin with just to figure out if it is doable in a particular timeframe.

Hope to have something to report by tommorow.

+1 vote     reply to comment
Jonas
Jonas Oct 11 2005, 10:24am says:

The forum is down because we're in the process of upgrading the Off Topic Productions webspace to a better service. It'll be back up soon.

And if I recall correctly, the weapon models are also scheduled to be remodelled and reanimated. I'm not sure when this will happen though, I believe it's rather far down their priority list.

+1 vote     reply to comment
formerlyknownasMrCP
formerlyknownasMrCP Oct 11 2005, 5:54am says:

I'll be looking into the level textures when I can so that if I'm quick enough then I could offer re-doing all the level textures as a Mini-Mod.
The atmosphere was a big part of Deus Ex so I'll consider working on it if it won't kill me in the process. I aint promising anything though.

Let me know if I'm insane? Must be the coper wires coming out of my neck!

Also another question, sorry metche

is there any intention of fixing the weapon models too?

Considering that this is a strictly content orrientated mod it's a valid question.

I'll let you all know if I have any luck.. Couldn't post this in the Forum cause it was down for some reason.

+1 vote     reply to comment
mahzorimipod
mahzorimipod Oct 10 2005, 7:01pm says:

Excellent. I've been waiting for someone to update one of my favorite games.

+1 vote     reply to comment
that_guy
that_guy Oct 10 2005, 1:11pm says:

need help?

+1 vote     reply to comment
metche_steele Creator
metche_steele Oct 7 2005, 7:17am says:

Hey there!

Thanks for your support :)
Unfortunatly its quite impossible to go round changing the level textures due to the fact that the number of textures run into the hundreds if not the thousands. Its just not do-able on a small scale like ours :)

Metche.

+1 vote   reply to comment
Jonas
Jonas Oct 7 2005, 6:07am says:

Actually it's the Unreal Tournament engine, but it's still impressive if you ask me :)

+1 vote     reply to comment
formerlyknownasMrCP
formerlyknownasMrCP Oct 7 2005, 3:47am says:

God damn you guys did an excelent job with the Bob-Page model, the in-game shot looks freaky! It's amazing how much kick the Unreal engine still has after all these years. Any plans to chage the level textures too? That'd make the game look totally different. Looking forward to seeing more.

+1 vote     reply to comment
metche_steele Creator
metche_steele Oct 4 2005, 4:09am says:

Hold on to your hats, its happening very soon!

+1 vote   reply to comment
Oyaji291
Oyaji291 Sep 13 2005, 8:32am says:

I have never played the original Deus Ex, but I have played it's sequel, and absolutely loved it. However, I started playing Deus Ex a while back, but then noticed this project being in the works, then vowed not to bother playing the original until either: the project finishes, or it dies completely. This is looking quite impressive so far, and I can't wait to see how it turns out in the end.

+1 vote     reply to comment
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metche_steele
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