Marcus Coons has been sent from his tranquil home of the White Forest Resistance base to masquerade as a normal citizen transferring from another urban centre. His real intentions, as with the rest of his team, are to infiltrate the heart of the Citadel and to plant a small device into its innards, to spy on the Combine's communications and learn their every move before they make it.

The task is of such gravity that all of these makeshift warriors would give their lives to ensure success.

But I've been watching Mr. Coons for some time, and he shows great opportunity for future employment. And that requires he stay well alive.

Steam Community Group Steamcommunity.com
FacePunch Mod Thread Facepunch.com
FacePunch Live stream of me working on Maps (holiestcow)
Facepunch.com

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Progress on mod # 10

News

Alright so i bet a lot of you are wondering, Wheres my promised Monday update?! Well i can explain that, over the week i got very sick and had bronchitis and a sinus infection and i couldn't be bothered to do anything serious but as i am feeling better today i may get some work done on the map.

Map News: Alright so map number 2, the street map has a DEV map finished for it ( not a lot of detail, just npcs SOME props and basic lighting and the triggers. ) I will texture and light it fully later on but since it has its concept done, ill leave it like that. I am working on now map 3 and 4. Map 4 is kind of map 3B since itll be a big 2 part combine unground research facility.. oh wait did i just say that :O

Mod News: Clip Reloading is done, 3rd pistol is done but at the moment for a WIP it uses the same pistol model and is called Pistol. Still need a model and a name for it. We have been talking about making a custom item like a health Injector that can be found in secret places that will give you an extra 3 health points max.

Audio News: We are thinking of getting some custom music in the mod and of course our voice acting is in it for characters, Jason and E-man. We may Need a voice actor for a un-announced character.

Anyway thats all for now, hopefully if i feel better i can get work on the mod done but for now just have a look at the new picture released. - HoliestCow

Progress on mod # 9

Progress on mod # 9

News 1 comment

A lot of stuff happened in the past day. So im gonna tell you what happened.

Progress on mod #8

Progress on mod #8

News

Alright guys its been awhile but here news post 8.

Progress on mod 7 NEW VIDEO AGAIN!!

Progress on mod 7 NEW VIDEO AGAIN!!

News

Alright guys today we talk about the New introduction map

Progress on Mod 6 VIDEOS!!

Progress on Mod 6 VIDEOS!!

News

I tell you about the mod and what are working on and what we have done.

Post comment Comments  (0 - 10 of 33)
Xenoshock
Xenoshock - - 542 comments

looks kewl but what the hell were you thinking with the E-man?

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ProjectDown Creator
ProjectDown - - 45 comments

What do you mean?

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eXeC64
eXeC64 - - 225 comments

G-Man is supposed to be used few and far between. I just saw more of G-Man in that one video than in the whole of HL2.

He's supposed to be very subtle.

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ProjectDown Creator
ProjectDown - - 45 comments

Thats not g-man.. so you saw none of him.

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Guest
Guest - - 688,627 comments

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Sharkken
Sharkken - - 8 comments

Looks very interesting.

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faulk
faulk - - 754 comments

I do look very interesting, thank you.

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ProjectDown Creator
ProjectDown - - 45 comments

What the hell are you talking about ?

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Mr.Walrus
Mr.Walrus - - 5,806 comments

One of the coolest looking mods ever. So few mods ever seem to turn out like this, a good natured mod that has good progress and nice updates. AND A CREATOR THAT ISNT SUPER LAZY! Great job man!

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ProjectDown Creator
ProjectDown - - 45 comments

Thanks man, i dont like to be lazy, but then again with school and all it will be alot slower, but i just love to keep mapping, this mod is fun.

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