I've ran into the kitchen. I grabbed a little biscuit from a great bag standing near the stove, and rushed to my father.
Doors were made of heavy iron plates, fortunately they were ajar so I've easy made my way to the basement.
I did not like to go in there. From the window on the opposite side, sunlight came slowly, combined with dancing dust particles gave a magical effect. But the smell escaping from there remains much to be wishes...
... it took me 20 years to realize it was the smell of the dead.
This is the part of the in-game scenario, if you want to read/ watch/ see/ know/ hear/ more more, follow this mod.
[ Scenario is being translated from other language, therefore we're sorry for any mistranslations. ]
Not so long time ago, we released the first public version of SMOD Standalone. Unfortunately, Not long after initial release Valve did update vpk.exe which made installation of SMOD Standalone impossible.
But now, after over a month, a month of big changes and events, We’re back! and with us SMOD Standalone, updated, fixed and better than ever.
You can view the full article and download links here, on our tumbrl.
Pepsifan04 tries to summarize the current and upcoming features for Project:404.
Errror 404: Mod Not Found
So... is ti dead? :/
Any news?
i got a question, what kind of mod its gonna be? im just reading the feature list and it seems like me that its bit kind of open world (seems more like stalker) or something but its a wild guess :D
Whats the gameplay going to be like, will it be run and gun like in Quake and Half-Life? Or will it be think before you shoot like in Crysis and Far Cry?
good joke :D think before, like crysis and far cry
a little update please, there hasn't been anything since july ;_;
I followed the link from your Crylife mod and I've got to ask will it use that in this? but outside of that I'm tracking this till it's out.
If you're asking about CryLife comatibility then I'll say:
Maybe.
This is written on Source 2013 and SMOD: Crylife is on Source 2006, If I want the maps to be compatible, I'd need to compile them on S.2006 or write special -backward compatibility code for Project 404.
That's why it's maybe...
yeah I was asking if you're able to do the same as in Crylife in this just curious?
The weapon modification will be present in this mod,
in similar way to CryLife, but completely redone and with more options.
There "might be" some ester eggs like unlocking the NHEV... but shhh...