I've ran into the kitchen. I grabbed a little biscuit from a great bag standing near the stove, and rushed to my father.

Doors were made of heavy iron plates, fortunately they were ajar so I've easy made my way to the basement.
I did not like to go in there. From the window on the opposite side, sunlight came slowly, combined with dancing dust particles gave a magical effect. But the smell escaping from there remains much to be wishes...

... it took me 20 years to realize it was the smell of the dead.

This is the part of the in-game scenario, if you want to read/ watch/ see/ know/ hear/ more more, follow this mod.

[ Scenario is being translated from other language, therefore we're sorry for any mistranslations. ]

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Blog RSS Feed Report abuse Latest News: SMOD Standalone: We're back!

3 comments by Pepsifan04 on Aug 2nd, 2014

Not so long time ago, we released the first public version of SMOD Standalone. Unfortunately, Not long after initial release Valve did update vpk.exe which made installation of SMOD Standalone impossible.

But now, after over a month, a month of big changes and events, We’re back! and with us SMOD Standalone, updated, fixed and better than ever.

You can view the full article and download links here, on our tumbrl.

Post comment Comments  (0 - 10 of 20)
Brokenfold Dec 31 2014 says:

Can't wait :0

+1 vote     reply to comment
joneau May 14 2014 says:

i got a question, what kind of mod its gonna be? im just reading the feature list and it seems like me that its bit kind of open world (seems more like stalker) or something but its a wild guess :D

+2 votes     reply to comment
Miia Dec 19 2013 says:

Whats the gameplay going to be like, will it be run and gun like in Quake and Half-Life? Or will it be think before you shoot like in Crysis and Far Cry?

+4 votes     reply to comment
Guest Apr 14 2014 replied:

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scopedknife Dec 14 2013 says:

a little update please, there hasn't been anything since july ;_;

+3 votes     reply to comment
huntra94 Aug 22 2013 says:

I followed the link from your Crylife mod and I've got to ask will it use that in this? but outside of that I'm tracking this till it's out.

+3 votes     reply to comment
Pepsifan04 Creator
Pepsifan04 Aug 30 2013 replied:

If you're asking about CryLife comatibility then I'll say:
This is written on Source 2013 and SMOD: Crylife is on Source 2006, If I want the maps to be compatible, I'd need to compile them on S.2006 or write special -backward compatibility code for Project 404.
That's why it's maybe...

+1 vote   reply to comment
huntra94 Oct 27 2013 replied:

yeah I was asking if you're able to do the same as in Crylife in this just curious?

+1 vote     reply to comment
Pepsifan04 Creator
Pepsifan04 Nov 1 2013 replied:

The weapon modification will be present in this mod,
in similar way to CryLife, but completely redone and with more options.

There "might be" some ester eggs like unlocking the NHEV... but shhh...

+1 vote   reply to comment
dachi12 Aug 3 2013 says:

This mod looks amazing!Keep up the good work.:)

+5 votes     reply to comment
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