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We have decided to pocket Price Of Victory. By pocket I mean put away for a later date and instead work on a few smaller mods just to build up our company resume. PoV will see a commercial release instead. We chose this because it would most likely take a full two to three years to make the game if we were making it commercial.

But the bills still need to be paid and the amount of work and quality of it would fit better seen as commercial. Plus we’d release it finished, not chock full of bugs and errors like most commercial games today nor have some shoddy anti piracy system like Assassin’s Creed 2.

For everyone who was interested in PoV I recommend that you just watch the Treadsoft company and in time you'll be able to play PoV and other quality games. We plan to release a few multiplayer mods instead on source while we transition the team to the Unreal 3 engine so we can make commercial games there. Source is a good engine, but for our intents and purposes we fancy the UDK more.

We intend to produce our first Unreal game with in 6 months. We

If you are or know of anyone who can work with the UDK please let us know by messaging volcol or Klazenkith directly, please provide examples of your work.

In regards to our commerical works, assuming all goes well, there will be paid work and a position when we form the company. The UDK mods will be free, but the commercial games will be... commercial.

We scan for both skill and personality and enforce the policy strictly. By strict I mean we tolerate no bullying at all of any team member by another. However if you have a relationship with another team member that is play fighting or mock anger and the like, that is fine. Treadsoft is a safe and nurturing environment for all types of UDK modders, from the very skilled to those who are on their way to become the very skilled.

We aim to exploit certain niches in the market, old games for old school gamers. Making use of the Unreal 3 engine to bring the past into the present

Thanks to all of you for your interest and participation in PoV. Keep an eye on Treadsoft, you're interest will be rewarded in time.

The Treadsoft Team

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6 comments by volcol on Mar 18th, 2010

We have decided to pocket Price Of Victory. By pocket I mean put away for a later date and instead work on a few smaller mods just to build up our company resume. PoV will see a commercial release instead. We chose this because it would most likely take a full two to three years to make the game if we were making it commercial.

But the bills still need to be paid and the amount of work and quality of it would fit better seen as commercial. Plus we’d release it finished, not chock full of bugs and errors like most commercial games today nor have some shoddy anti piracy system like Assassin’s Creed 2.

For everyone who was interested in PoV I recommend that you just watch the Treadsoft company and in time you'll be able to play PoV and other quality games. We plan to release a few multiplayer mods instead on source while we transition the team to the Unreal 3 engine so we can make commercial games there. Source is a good engine, but for our intents and purposes we fancy the UDK more.

We intend to produce our first Unreal game with in 6 months. We

If you are or know of anyone who can work with the UDK please let us know by messaging volcol or Klazenkith directly, please provide examples of your work.

In regards to our commerical works, assuming all goes well, there will be paid work and a position when we form the company. The UDK mods will be free, but the commercial games will be... commercial.

We scan for both skill and personality and enforce the policy strictly. By strict I mean we tolerate no bullying at all of any team member by another. However if you have a relationship with another team member that is play fighting or mock anger and the like, that is fine. Treadsoft is a safe and nurturing environment for all types of UDK modders, from the very skilled to those who are on their way to become the very skilled.

We aim to exploit certain niches in the market, old games for old school gamers. Making use of the Unreal 3 engine to bring the past into the present

Thanks to all of you for your interest and participation in PoV. Keep an eye on Treadsoft, you're interest will be rewarded in time.

The Treadsoft Team

Post comment Comments  (0 - 10 of 99)
Xul
Xul Apr 13 2010, 7:33pm says:

somehow this comes as no surprise either, at least the engine change. that's what happens when the SDK is so ******.

+1 vote     reply to comment
I_WAS_LEGEND
I_WAS_LEGEND Mar 19 2010, 5:32pm says:

Bah.

It sounded so great when it was for source... But then it's moved to Unreal, then might be a commercial game.

There go my hopes and dreams.

0 votes     reply to comment
volcol
volcol Mar 20 2010, 7:38am replied:

Well, bigger battle fields, in my opinion better visuals and a solid unreal team. Chances look very good, but again, keep your eye out for extra mods.

+2 votes     reply to comment
Panzert
Panzert Mar 19 2010, 1:19am says:

Untracking til it starts up again.

Oh, and someone's already making a ww1 thing for the unreal engine.

+1 vote     reply to comment
volcol
volcol Mar 19 2010, 1:52pm replied:

IT's multiplayer.

+2 votes     reply to comment
FuzzyMcDoodle
FuzzyMcDoodle Mar 18 2010, 2:34pm says:

Very dissapointed in the recent news, was really looking forward to this game...

+5 votes     reply to comment
volcol
volcol Mar 18 2010, 4:29pm replied:

Well, it's not dead, it's just, we would be spending so much time on this. Source wouldn't be ideal at the same time. So I can promise plenty of mods, some for source, some for unreal. We're not dead, just on hold.

0 votes     reply to comment
volcol
volcol Mar 18 2010, 4:29pm replied:

Well, it's not dead, it's just, we would be spending so much time on this. Source wouldn't be ideal at the same time. So I can promise plenty of mods, some for source, some for unreal. We're not dead, just on hold.

-2 votes     reply to comment
Kyle1212
Kyle1212 Mar 15 2010, 10:54pm says:

i don't know how i ended up on your page, but i'm glad i did.
i will be tracking this for sure.

I love your models + art volcol. =].

+2 votes     reply to comment
volcol
volcol Mar 13 2010, 12:24pm replied:

We do have a plan to assist wounds. however, atn this moment in time the lid is tightly on. In regards to grenades, there are options to increase your grenade capacity. I have read many WWI first hand accounts of raiding parties consisting of 2 riflemen and 3 bombers, the bombers having a sack full of grenades. In regards to Run and Gun, well yes, bolt actions can be used to some extent to run and gun. That aspect will remain however, run and gun shall be unadvisable due to the miniscule ammount of health.

+1 vote     reply to comment
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Price of Victory
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