Approximately one year has passed since the Marked One's story. You are the military Lieutenant Priboi Slipchenko, and you were sent into the Zone... There was a secret organization, called UHSF, and they were responsible for the incident. They had a base at Dead City but the mercenaries wiped them out in the late 80's. The organization fell apart, and the last living members disappeared until today. Somehow this story is connected to the Marked One's story, and you'll eventually find out how. Over 20 important classified documents were hidden in the zone and you will need to find them to complete the puzzle. You will need to be "Sherlock Holmes" and dig deeper in the zone then you have ever done before. This is a re-release of the popular Priboi Story modification released in later January
Many people requested this, and since its always hard to find a complete features list of priboi story project, we decided to add it here.
Posted by dezodor on May 28th, 2009
While Priboi Story is a closed project, still many people play it, and we often get mails, and pm-s about "I heard something about this Priboi stuff, but what is this exactly? Can you tell me more?" ... And to avoid writing long replies, this page will come in handy :)
So let's talk about Priboi Story a bit more:
Priboi Story is a new storyline total conversion addon for S.T.A.L.K.E.R. Shadow Of Chernobyl. We love adventure games, where you need to think more than shoot, so we tried to approach stalker from this view. This style is not popular nowdays, or better to say not as popular as adrenaline shooters, so this addon is not for those who will be annoyed when they will need to find some document, and they just want shooting, nothing else. This does not mean, that you will be bored during gameplay, there are still nice fight scenes. We tried to make an unique addon, where we used more own features, than merged ones. It does not belong to the mainstream modpacks, which makes Priboi an "underground" style game :)
Basically in Priboi, you are a military special investigation unit, called Priboi Slipchenko, and the Military Defence at Kiev sends you to the Zone, to uncover some mistic organisation, and find a missing group which lost near Pripyat or NPP but exact location is unknown (thats why they are lost maybe?) and also find out what happened to the military chopper which supposed to save some ecologists near Radar. (for more detailed story description please read the priboi documents, which you can download from this mod's page)
In this game, you will need to read and talk a lot. We added lots of dialogs, info to npc-s, and the more you explore the levels, the more you will be able to uncover the secrets of the uhsf organisation. We simply wanted to force the player to explore the levels more, because most of us just knows the shortest route on each level, which is not good, since we miss a lots of hidden potentials of the game. Uncovering the organisation can be done, with finding clues, and documentation about them, about their experiments and so on. This will requre you to use the PDA more, and read task descriptions, which you will get automatically from HQ, as soon as you finish the current one. While it seems a straight storyline, it has some overcomplicated parts, which we really like, but not much ppl can go thru them without a walkthrough. Mostly if you liked silent hill 1 or resident evil early series, where you need to find some document, read out some code, and find a door for it, then take some stuff from that place, which is the first part of a key or a code which leads you to some other areas, labs... then you will like this addon too. You will also need to investigate crash sites (eg. 2 military chopper crash site)
This mod also presented the first experience of "freeplay from start" which means, you don't need to follow the story, you can do anything you want to, you can rush to the NPP or just explore the zone, collect info, goodies and when you feel you are ready for the storyline, just need to talk to the commander, and he will trigger your quests. Also it has some alternative line, which activates if you kill too many teammates. Then you will turn into an outsider, a wanted guy, and you can only find hideout at the bandits.
Let's see the list of features:
Priboi project was started in 2007 June, and closed in 2009 February. The release of 1.0 was in 2008 February, and the last version (1.1) was released in 2008 August. We -the whole priboi team- thank you for your support during and after the development!