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KCtestE04FINAL

KCtestE04FINAL

Aug 1, 2009 Singleplayer Map 31 comments

yes. I know buildcubemaps isn't on. portal has been acting screwy lately, as with hammer and just my laptop overall. this is the FINAL version. it has...

Post comment Comments  (0 - 10 of 90)
tile
tile Aug 3 2011, 11:26pm says:

how bout trying to port the content first? if this is a one man mod, trust me, it's not gonna work out for you.

-___________-

+3 votes     reply to comment
Kizzycocoa
Kizzycocoa Aug 11 2011, 1:07pm replied:

not a one-man-team. we have a small group here working on it ^^

+1 vote     reply to comment
Timeroot
Timeroot Aug 3 2011, 1:27pm says:

I don't see why you can't use the Portal 2 mod - what are you adding in the game programming that's new? Why not just make a content-only mod?

+3 votes     reply to comment
Kizzycocoa
Kizzycocoa Aug 11 2011, 1:06pm replied:

we want new NPCs and new portal applications. stuff we need to edit the code for.

0 votes     reply to comment
tile
tile Jul 17 2011, 3:24pm says:

*sing to the tune clock towers use*

dead dead dead dead, this mod is dead! its dead! its dead! it's died and dead and died and DEAD!

-2 votes     reply to comment
Kizzycocoa
Kizzycocoa Jul 23 2011, 2:17pm replied:

nope. we're still working! it just so happens I cannot work on it at the moment due to real-life stuff. but, the engine is under-way!

also, I tried to hum to that tune. you do know the first part is 3 deads, not 4? it ruins the song flow. the end is especially guilty of this.

+1 vote     reply to comment
MODdJ
MODdJ Jun 25 2011, 2:34am says:

I'm actually confused now.P2 already came out and this is for it.

+2 votes     reply to comment
Kizzycocoa
Kizzycocoa Jun 26 2011, 8:20am replied:

yep! the mod will be making use of Portal 2's files. however, due to limitations, we cannot make use of Portal 2's 2 engines. making a new engine is a lot of work, so there'll be a little more white noise coming from our direction.

+2 votes     reply to comment
yohoat9
yohoat9 May 28 2011, 12:53pm replied:

I still stand by my argument, until you upload one good picture, and I have yet to see you do so, I will continue to think your mod is a joke. look at this, http://forums.thinkingwithportals.com/downloads.php?view=detail&df_id=568, I made that in 4 hours, yes it's short and easy, but it's screenshot worthy, so I uploaded it. I completed better looking content in 4 hours, than you have in 2 years.

-1 votes     reply to comment
Kizzycocoa
Kizzycocoa May 29 2011, 5:19am replied:

but I have uploaded some good content. the only downloadable file here was made by me, and the screenshots I have on my steam of the new testing elements are, to a point, further demonstration of me getting back to learning mapping. I have already proved that I can make maps, and am aware of how to structure hallways, bts areas and even large rooms.

This alone shows I can make testing elements, and make geometry with relatively good lighting and testing elements. also in that map is a scripted sequence, fades, custom textures etc.

this is all minor, yes. but it all builds up to a big, obvious fact that I can map, I can make details, and I can use testing elements, even if they are haphazardly added in. but even then, all I need is to structure it more to get a better test chamber.

and yes, my map is short and easy. but it's screenshot worthy, so I uploaded it.

+2 votes     reply to comment
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