Portal: Unity is a mod for the Valve game "portal" with almost everything revamped. New story levels, New textures, redesigned portals, new protagonist, new antagonist and much more. !!PLEASE NOTE!!: You need to download the steampipe patch for it to work with the new SteamPipe system steam uses. To download this just go to the 'Downloads' section on the moddb page. (It's also recommended that you download the lazer fix patch as that fixes a critical end game bug) Instructions on how to install the patches are included with the corresponding patch.

RSS Reviews  (0 - 10 of 182)
6

itsnotabigtruck says

May contain spoilers Agree (5) Disagree (1)

This is one of the best mods I've played in a while. However, there are a number of issues that prevent it from being a truly solid game.

a) In the lobby (escape03), there's a metal detector that activates a red field guarding one of the hallways. If the detector is triggered before the boss battle, on the way out the player is trapped on the other side of the field. Portals cannot be used, as all the nearby walls and floors cannot be portaled. This makes it impossible to complete the game normally, even using noclip.
b) The launch video is encoded with the Xvid codec, which isn't installed by default. This results in an ugly error message while the video is supposed to play. While I probably should install a codec pack, it would be a good idea to use a codec that ships with Windows.
c) As another reviewer pointed out, magic illumination breaks immersion. It would be a good idea to add some fluorescent lights to the hallways and chambers à la Portal.
d) The voice acting is much better than a number of other mods, but it ends up being almost completely unintelligible. Adding subtitles is an absolute must - otherwise it's very difficult to tell what's going on.
e) The final boss battle was neat but it was quite counterintuitive - I initially missed the yellow lever by the elevator and assumed that the goal was to redirect the rockets, as in the Portal boss battle. It wasn't very hard to figure out after that was sorted out but it might be a good idea to e.g. make the lever more obvious.
f) While the map design is quite good for most of the game, it seems to suffer from a lack of refinement toward the end, especially after the boss battle. The hallways are too geometric and undetailed, and the elevators are like the ones from Half-Life 1.
g) Finally, it might be nice to dress up the menu screen a bit more, such as by adding a graphical logo.

I'm only nitpicking this so much because it's such a promising mod - unfortunately, a 1.5 update is sorely needed.

While the mod looks nice and has a lot of content, it is not enjoyable to play. Most of the levels are very easy. There are probably only 3-4 levels where there is something to think about. The boss fight doesn't have anything interesting at all. New mechanics are buggy and work unexpectedly.

It's very hard to understand what the voices are saying. There are no subtitles. The voices are also too quiet compared to the music, and the music volume settings don't work.

(I wanted to rate as 2 but the site says "New members cannot rate below 2". 2 is not below 2, but whatever.)

this is my favorite mod of all mod histroy

Portal unity starts of quite interesting and introducest many new puzzle elements. The maps are challenging, while mostly remaining fair. However, after a good start the mod steadily becomes increasingly dull. The mod concludes with a very boring bossfight and a totally unrewarding end.

I liked both the story and puzzles, as well as the textures and music! True, some corridors could be more filled with various items, but this does not in the least prevent you from enjoying the modification. Message to future players: Save the Cube!

10

This is a mod of amazing quality, goddamn I love it. The portals look smooth and satisfying, level design is inspired and very challenging at times, music is great, secret cakes were a good addition, but holy hell some of them are close to impossible to find (noclip helps). Even though the last boss is a bit confusing and some of the lines were hard to hear (also no subtitles), this is still a must play. Great job!

Visuals are mostly bland. Tutorials for mechanics you already know from Portal are repeated several times in the mod in lieu of puzzles. Voices are wooden, often incomprehensible, and have no subtitles, but from what I did catch of the story it doesn't seem like we're missing much.

It's wonderful mod! I like it more than Portal Prelude).

The new mechanics are introduced well and the maps play ok for the most part, it's just that most of the maps are leaked and lack of polish that brings it down a bit.