Still Alive Studios consists of:
Rorius - Project Leader, Lead Mapper, Lead Writer, Site manager
GalacticMuffin - Project manager, Lead texture Artist, Mapper, Site manager
IggyMonster - Mapper, Concept Artist
JordyMac - Mapper, Concept Artist
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3 comments by Rorius on Feb 12th, 2014

So here's the deal. Two weeks ago I completed the last of the test chambers. I then decided to go through and fix up all the style (just visual) stuff that I didn't already fix up, that meant I went through every single test chamber and updated the platforms and signs etc.

Things I did in the final sweep that I hope people are glad I've done: (Although I could totally understand it if you just expected them)
- All old pistons (holding up platforms) have been replaced either with the portal 2 equivalent pistons or
with moving panels as seen frequently throughout portal 2.
- Made custom test chamber signs that include all the puzzle elements in the mod including anti-gravity.
- Fixed elevators being down their shafts if the map is loaded directly into. (I can't believe I didn't fix
that before...)
- Added auto-saves all over the place.

Now I have been working on the first escape sequence map. Unfortunately for me, I have grand plans for it and my attempts at making something... 'grand'... haven't been going all that well. I've spent 3 days trying to make a scene that'll last about 20 seconds in game...

The state of the escape maps was one of my greatest shames with the original. It was functional but not interesting or 'authentic' at all in my opinion (hindsight). I'll try my best to do you guys right by this version.

Given time...

Oooh PS: as far as I have read, Portal 2 has trouble with custom scene files. Not to worry, I have seen how to force subtitles in game without custom scenes. Let There Be Subtitles!

PPS: Not that the dialogue is written yet. The quality of the written script and voice actors (that includes my voice acting) ability was my other greatest shame. I will once again try my best to make believable, interesting, good quality dialogue.

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Patch 2 - Steampipe

Patch 2 - Steampipe

Jul 3, 2013 Patch 11 comments

This patch should make Portal Unity work with the new Steampipe distribution system.

Patch 1 (lazerfix)

Patch 1 (lazerfix)

Apr 12, 2011 Patch 2 comments

First patch that adresses the lazer grid bug at the end of the game that stops you from finnishing the game.

Portal: Unity

Portal: Unity

Mar 31, 2011 Full Version 26 comments

This is the first official full game release of Portal: Unity. Hope you guys enjoy it. :D

Post comment Comments  (20 - 30 of 198)
RatcheT2497 Oct 14 2013, 1:58pm says:

This was amazing. The ending was a bit too sad for me, but it was amazing. Just, amazing.

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Guest Oct 3 2013, 11:17pm says:

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m2i0k0a4h Oct 2 2013, 8:38pm says:

Fail doing it having an error, Maybe I won't do it to the background :P Now I have to re-install portal Angin. :P

+1 vote     reply to comment
m2i0k0a4h Oct 2 2013, 8:24pm says:

And one more thing, The mentels are still in the files and the Lines so the End fight works and the elevator but when the Person kills u in the elevator.

+1 vote     reply to comment
m2i0k0a4h Oct 2 2013, 8:22pm says:

When I installed this mod it didn't work (When I had the Portal demo) Then had to re-install, After that days passed and I fanaly I got the Full verson of portal, then I installed it angan and it didn't work, Intill now, the boss fight level and the freedom level with the lazer maps are still there! the game thinks its Chapter 13 The End Of Testing. So i gess all I now have to do is put in the maps!

+1 vote     reply to comment
xjonx Aug 2 2014, 11:19am replied:

you have the DEMO! you need to buy the FULL VERSION of portal 1, and you have to buy portal 2, make sure you installed patch 1 and 2 in the download section

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Guest Aug 2 2014, 11:29am replied:

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m2i0k0a4h Aug 2 2014, 11:30am replied:

Comment from me.

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Guest Sep 15 2013, 3:25pm says:

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xjonx Aug 2 2014, 11:20am replied:

install patch 1(lazerfix) and 2(steampipe). you can find them in the download section

+1 vote     reply to comment
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Release Date
Released Mar 29, 2011
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159 votes submitted.

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Lowest Rated (2 agree) 5/10

Portal unity starts of quite interesting and introducest many new puzzle elements. The maps are challenging, while mostly remaining fair. However, after a good start the mod steadily becomes increasingly dull. The mod concludes with a very boring bossfight and a totally unrewarding end.

Apr 25 2011, 8:09am by S!C

Puzzle Compilation
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