Still Alive Studios consists of:
Rorius - Project Leader, Lead Mapper, Lead Writer, Site manager
GalacticMuffin - Project manager, Lead texture Artist, Mapper, Site manager
IggyMonster - Mapper, Concept Artist
JordyMac - Mapper, Concept Artist
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So here's the deal. Two weeks ago I completed the last of the test chambers. I then decided to go through and fix up all the style (just visual) stuff that I didn't already fix up, that meant I went through every single test chamber and updated the platforms and signs etc.

Things I did in the final sweep that I hope people are glad I've done: (Although I could totally understand it if you just expected them)
- All old pistons (holding up platforms) have been replaced either with the portal 2 equivalent pistons or
with moving panels as seen frequently throughout portal 2.
- Made custom test chamber signs that include all the puzzle elements in the mod including anti-gravity.
- Fixed elevators being down their shafts if the map is loaded directly into. (I can't believe I didn't fix
that before...)
- Added auto-saves all over the place.

Now I have been working on the first escape sequence map. Unfortunately for me, I have grand plans for it and my attempts at making something... 'grand'... haven't been going all that well. I've spent 3 days trying to make a scene that'll last about 20 seconds in game...

The state of the escape maps was one of my greatest shames with the original. It was functional but not interesting or 'authentic' at all in my opinion (hindsight). I'll try my best to do you guys right by this version.

Given time...

Oooh PS: as far as I have read, Portal 2 has trouble with custom scene files. Not to worry, I have seen how to force subtitles in game without custom scenes. Let There Be Subtitles!

PPS: Not that the dialogue is written yet. The quality of the written script and voice actors (that includes my voice acting) ability was my other greatest shame. I will once again try my best to make believable, interesting, good quality dialogue.

Clarification and Work Progress

Clarification and Work Progress

1 year ago News 0 comments

The subject pretty much says it all. A clarification and a progress report from Rorius.

I am still alive, work will recommence...

I am still alive, work will recommence...

1 year ago News 1 comment

Sorry about the lack of communication, I will get back onto the mod now.

The Forcast

The Forcast

2 years ago News 2 comments

So, just a little over a month after I first decided to give the reboot a go. "How am I doing?" you may ask, read on...

1/3 down 2/3 to go

1/3 down 2/3 to go

2 years ago News 2 comments

Just finished converting test chamber 9 (of 26) Some things have changed...

Portal: Unity is a mod for the Valve game "portal" with almost everything revamped. New story levels, New textures, redesigned portals, new protagonist, new antagonist and much more. !!PLEASE NOTE!!: You need to download the steampipe patch for it to...
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Patch 2 - Steampipe

Patch 2 - Steampipe

2 years ago Patch 11 comments

This patch should make Portal Unity work with the new Steampipe distribution system.

Patch 1 (lazerfix)

Patch 1 (lazerfix)

4 years ago Patch 2 comments

First patch that adresses the lazer grid bug at the end of the game that stops you from finnishing the game.

Portal: Unity

Portal: Unity

4 years ago Full Version 34 comments

This is the first official full game release of Portal: Unity. Hope you guys enjoy it. :D

Post comment Comments  (140 - 150 of 208)
qaz987 Apr 3 2011 says:

Epic mod. :D

+1 vote     reply to comment
JayedSkier Apr 2 2011 says:

If you put a portal in the right place you can get off that lift, the metal texture supports portals.
Just gotta glitch the portal through a wall or something.

+1 vote     reply to comment
JayedSkier Apr 2 2011 says:

I couldn't beat the boss, I've tried it 3+ times.
What the heck do you do?

+1 vote     reply to comment
Dom44 Apr 2 2011 replied:

me too, absolutely nothing works, I tried everything and **** happens.

+1 vote     reply to comment
Groxkiller585 Apr 2 2011 replied:

Here's a tut:

Once you get to the boss room, go to every switch under every giant screen, exept the one over the entrance you just came from. Turn all these on, then go back to the entrance and flip the switch next to the stairs. Watch as the energy balls his the glass. Do it twice, then fling to the center and use the Manual Override. After this I got trapped so you need to noclip back to the floor, then get back to the elevator. Get in, get out, look up in the shaft, there's a hole. Portal there and continue on :)

+2 votes     reply to comment
Dom44 Apr 3 2011 replied:

thank you so much, now I have finally done it

+1 vote     reply to comment
Rorius Creator
Rorius Apr 2 2011 replied:

oh you dont need to noclip

The floor by the manual override button and persephone is portalable. ;)

+1 vote   reply to comment
itsnotabigtruck Apr 2 2011 says:

The antagonist is seriously called Hades? That's about as subtle as a tsunami... ;)

+1 vote     reply to comment
Dom44 Apr 1 2011 says:

IMPORTANT!!: i don´t know if its my fault, or some other error that comes from me, but at the end of chamber 21 theres door, and behind the door is elevator. I think that the door should open when i come close to them, but they dont. I tried noclip to look around and I think that theres no way to open that door, like with button or something like that. So please check it if you have correct settings of trigger, but as I said, maybe it´s just about my computer or something

+1 vote     reply to comment
Rorius Creator
Rorius Apr 1 2011 replied:

Whats in the chamber? Cause i dont know of any error along those lines. As far as i was aware all the doors worked properly

Thankyou in advance

+1 vote   reply to comment
Dom44 Apr 2 2011 replied:

well, at the end of that chamber where you fall down and down through the tunnels, where´s always cleanser, so at the last room, if you are there for a few seconds you will die, and I absolutely do not understand what I´m supposed to do there, and I didnt found any different way than just go through that door (behind the door is elevator)- so I thought that the door have some bug. So that´s it, and I have second problem. What I´m supposed to do in boss figt? I tried everything and nothing happens. If you´d help me I would be really happy.

+1 vote     reply to comment
Rorius Creator
Rorius Apr 2 2011 replied:

oh thats the poisonous gas, you only have 2 minutes to complete the chamber or else you start dying

+1 vote   reply to comment
Dom44 Apr 9 2011 replied:

hey I'm sorry I'm idiot-I didn't know that when I place portal on to that special wall it can activate something, so its my fault,btw whats that song at subtitles?

+1 vote     reply to comment
Ark- Apr 2 2011 replied:

Um. Hint: Make sure you check what the levers do.

I also got stuck. After pressing both manual overrides, I get back to the hall with the security stuff and the elevator which I took before. I can't go back, nor forward, nor exit the building. I can't take the elevator too.
Any hints?

+1 vote     reply to comment
andybrantford Apr 3 2011 replied:

Same problem.Is that the end?

+1 vote     reply to comment
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Release Date
Released 2011
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163 votes submitted.

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Lowest Rated (2 agree) 5/10

Portal unity starts of quite interesting and introducest many new puzzle elements. The maps are challenging, while mostly remaining fair. However, after a good start the mod steadily becomes increasingly dull. The mod concludes with a very boring bossfight and a totally unrewarding end.

Apr 25 2011 by S!C

Puzzle Compilation
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1 year ago
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