Project-Beta is a full content mod for Portal. This mod will include, new textures, new models, new particles, and a new story mode. There are 2 Possible endings to the mod. The rest of the information will be shown in progress screen shots and media releases. Texturing - CabooseJr, Hunterbrute, reepblue, Snood, CaveJ, and KernCore Particles - CabooseJr, Hunterbrute Mapping - reepblue, Caboosejr, OneQuarterLife, Hen Mazolski, and KernCore Background Creation - reepblue, Caboosejr Modeling - Snood and CaveJ Mod Compilation - Hunterbrute224 Scripting - CaveJ, Hunterbrute Web - CaveJ Art - CaveJ The Mod Team - Hunterbrute, CabooseJr, reepblue, Snood, CaveJ, Omnicoder, and KernCore.
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[W.I.P.]I have made new style of GUI for Portal: Project-Beta.
It's not final version! :)
lol. Nice. Though maybe the cake would look better in the bottom left corner, where it's not covered up by text.
How did you do that.....
I'd like to know how to skin GUI's myself :) Looks nice BTW the cake looks a bit pixly though :/
I agree with Bird_of_Prey. It looks good, but the cake would fit better in another corner.
-DZJB
I tried putting the cake in other corners, it works best in the upper left. Trust me this is the best placement.
No. This does not work. GUIs like this are seldom improved by random icons that do not match stylistically placed randomly with loads of white space for no reason.
What is the main design principle surrounding the current UI? Simplicity. Straight edges, stroked rectangles, and aliased fonts. Your pictures even have artifacts and blur; showing that they have been upscaled. NEVER UPSCALE! Rule #1! If you don't want this to look like a mod at first glance, try and fit the style, avoid upscaling anything, and never ever open GIMP or Photoshop and do stuff just for kicks. Plan first!
I have realized this and I have been talking to Cave about it, thanks for your input.
It's cute :3