Project-Beta is a full content mod for Portal. This mod will include, new textures, new models, new particles, and a new story mode. There are 2 Possible endings to the mod. The rest of the information will be shown in progress screen shots and media releases. Texturing - CabooseJr, Hunterbrute, reepblue, Snood, CaveJ, and KernCore Particles - CabooseJr, Hunterbrute Mapping - reepblue, Caboosejr, OneQuarterLife, Hen Mazolski, and KernCore Background Creation - reepblue, Caboosejr Modeling - Snood and CaveJ Mod Compilation - Hunterbrute224 Scripting - CaveJ, Hunterbrute Web - CaveJ Art - CaveJ The Mod Team - Hunterbrute, CabooseJr, reepblue, Snood, CaveJ, Omnicoder, and KernCore.
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Many people have asked for a bump map for the ceiling and floor, so we went ahead and added it. We may also add one to the walls if its needed.
Looks good.
What exactly is a bump map? The floor and ceiling look normal a bit wiered than usual.
bump mapping is a technique to let flat surfaces look like 3D
no ssbump?
Very nice. I would add it to the walls. Also make the shadow less blocky.
Ok chuckle nut... look at this picture --> D78.de
Valves shadows are even more blocky than this 2nd version and the trailer shadows are like our 1st version... so stop whining.
When I was editing Kern's maps, I set the light map of the walls to from 8 to 4. Unless you want your PC to lag a lot when you come to this area, the shadows have to remain "blocky". I'm sorry but I tried. . :(
I'm notwhining... And valve shadows are nice and smooth. I'm a mapper I know that if you made that lightmap scale 64. Or somthing. It would look much better. And it's easy to optimize levels.
--> Youtube.com
Nice.
do the same with the walls
Looks good, but where did your hand go from the device?
In original Trailer you wouldnt see your hand so they took it out to make it exact from the trailer
It's hardly visible.But nice.
Perfect.