This mod is alternate to Portal 2. GLaDOS is destroyed and spent about 100 years until Aperture old workers who had escaped from the Enrichment Center returned to the Aperture Laboratories after being cryogenically frozen for hundreds of years. They are hiding somewhere in Aperture Laboratories while they are controlling some personality cores that replaces them in the test chambers.

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RSS Report New Testchamber: Part Two. (view original)
New Testchamber: Part Two.
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JayedSkier
JayedSkier

FIX THE LIGHTING. IT'S STILL LEAKED.

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ScicoPax Author
ScicoPax

Yes, I know. I took this photo when I took the other one that you commented too. It's the same version of the map. I will try to fix it!

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AmaroqDricaldari
AmaroqDricaldari

Are leaks bad? Do they destroy your Hard-Drive or something?

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JayedSkier
JayedSkier

No, but they make the lighting in a map 'ugly'

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JayedSkier
JayedSkier

An unprofessional way to fix the lights would be to add a box around the entire map.
Though, It's better if you make sure all the walls are connected and theres no open spots between then rather than make a box. Is there an area behind that observation box where the player can't see so you didn't put a brush there? (Also I'm eleven and you're twelve..Yay)

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ScicoPax Author
ScicoPax

No, the observation room is completely sealed. when I compile Hammer says:
*** leaked ***
light ... blah blah.
I don't know why but if I remove that light it says:
*** leaked ***
npc_turret_floor ... blah blah
BTW, look the video, it has better lighting.

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Guessmyname
Guessmyname

Research is fun.

Interlopers.net
Developer.valvesoftware.com

The problem is with map geometry, not the entities in it.

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Gunplayer122
Gunplayer122

GMAN!

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ScicoPax Author
ScicoPax

No, it is a citizen with Aperture Skin. ;)

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tile
tile

hate to break this to you, but the citizen will go non-existent along with any hl2 textures/models if you upgrade to p2 engine.

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A man is looking at you...

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