A small slideshow displaying the modelling progress made to date. Enjoy!
The mod you are trying to view has ceased development and consequently been archived. If you are a member of this mod, can demonstrate that it is being actively developed and will be able to keep this profile up to date with the latest news, images, videos and downloads, please contact us with all details and we will consider its re-activation.
Plastic Tactics is a multiplayer modification for the Half Life 2 engine which uses brick styled players, weapons, vehicles and environment to provide you with a truly unique gaming experience.
Name: “Death Match”
Synopsis: Your standard chaotic Deathmatch mode using the unique Plastic Tactics weaponry and player skins.
Name: “Team Deathmatch”
Synopsis: The red, blue and green teams all duke it out to find out which colour reigns supreme. Points are scored for kills as well as teamwork.
Name: “Capture the Bricks”
Vehicles: Map dependant
Synopsis: A variety of different coloured bricks are scattered across the map. Different coloured bricks are worth different amounts or points. Both teams must scramble for the available bricks and return them to their brick well. When the time limit is up the amount of points each team has collected is calculated and a winner announced. Depending on the map vehicles may be included to aid in brick collection.
Name: “Brick Monster”
Synopsis: A large creature made from bricks is fed up of have forts made out of him, and decides to build him into a killing machine of doom. All players must work together to destroy the large monster. The round ends when the brick monster is destroyed, and the players are scored on teamwork or how many times they died.
Name: “Build and Destroy”
Synopsis: This Gamemode starts very similar to “Capture the Bricks” with both teams scrambling to collect bricks and return them to their brick well. Each team starts with a single brick well which acts as the teams spawn point and brick collection point. Both teams contain three classes, guards, medics and builders. The guards must protect the medics and builders. Guards may also destroy enemy buildings to gain points for their team. The builders must build structures such as vehicle and weapons factories. The builders must build and repair these structures which are vital to their team’s survival. Medics can heal injured units and revive recently deceased units which have not yet entered the respawn queue. Guards may upgrade their weaponry and armor via a weapons factory once a builder has built one. Medics can upgrade their weapons and armor but they cannot wield some of the larger weapons. Builders cannot upgrade their weaponry or armor at all and must make do with their initial loadout. Various vehicles can be built to aid in a team’s success. At the end of the round kills, bricks collected, buildings built and buildings destroyed are added up and the winning team determined.
Yes thats right unfortunately PT is dead.
To put it quite simply while we would love to continue this project, but none of the members have the time to make it a reality so we have had to make the tough decision to put it to bed.
If anyone else wishes to continue the project just get in contact with me and i'll pass on the work we have done so far.
Plastic Tactics Leader