In an alternate timeline where the Battle of Endor did not transpire well for the Rebels, fight for power in a new war as the Black Sun Pirates, Empire, or Mandalorians. Featuring two converted factions, graphical enhancements, new nonplayable factions, GCs, and more.

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PvM 0.99: Mobile Bunker PvM 0.97: More Derelict ISD PvM 0.97: Derelict Star Destroyer
Blog RSS Feed Report abuse Latest News: PvM update: 12/14/14

3 comments by Mogenar on Dec 14th, 2014

PvM fans,

It's been a while since I've updated this page with any progress on Pirates vs. Mandalorians. With a busy summer job and a hectic school year, finding time to work on PvM has been difficult.

That being said, I've been working tirelessly on PvM when given the chance, and now I present open beta 0.99 to the community.

Why have there been no other updates? 0.99 is going to be the last version of the open beta. I've spent the last few months combing through the mod, adding and finalizing features I desired in the first true release for PvM. Many of these features include scripting changes, hence why few images have been posted in the past few weeks.

So what's been done?

MDUs are back!
PvM 0.99: Mobile Bunker
After largely removing them for bug fixing, MDUs are back in the game and ready for use. Particularly for the Pirates and Mandalorians, MDUs have been overhauled to include more useful and interested options. For example, as the image indicates, Mandalorians can now construct a makeshift bunker anywhere on the battlefield with their MDU.

The Mandalorian tech system works!
Getting the technician system to work properly has been a challenge in its own right, partially due to my learning of more of Empire at War's code as I move along with the PvM project. Finally, however, the technician system works as initially intended, with technicians recruitable from any planet in any order. For more information, check out PvM's tutorial, redone for the changes in 0.99.

A bunch of fixes
Of course, PvM couldn't be properly prepared for a full release without mopping up some bugs. A variety of scripting and text errors have been fixed, including one where minor heroes would respawn (forcing a player to fight all Imperial Warlords on the same planet!).

Approaching a full release, I've looked back to see if everything in PvM was up to par and mattered for the whole of the mod. To ensure that every aspect of PvM works as intended, a few things were removed. For example, perhaps at least temporarily, Rav Bralor has been removed, as her hero unit design was bland and lacked a well-defined role. In PvM Warzone, the Warlords presence on Mustafar has been temporarily removed, as this was part of an attempted Warlord base in the past that never saw realization. I will probably try to re-implement this base properly after 1.0.

To everyone who has provided feedback and encouragement, thank you. All of you have helped Pirates vs. Mandalorians get to where it is today. The first non-beta release of Pirates vs. Mandalorians will soon be upon us!

On behalf of the PvM Team,
Sith of Steel/Mogenar

Downloads RSS Feed Latest Downloads
Pirates vs. Mandalorians Open Beta Patch 0.991

Pirates vs. Mandalorians Open Beta Patch 0.991

Dec 31, 2014 Patch 0 comments

Extract to your FoC Mods folder and overwrite all files/folders. This provides a number of UI, balance, and AI fixes.

Pirates vs. Mandalorians Open Beta 0.99

Pirates vs. Mandalorians Open Beta 0.99

Dec 14, 2014 Full Version 0 comments

Provides numerous changes to gameplay, graphics, etc. in preparation for a full release. See the changelog for more details.

Post comment Comments  (190 - 200 of 207)
megavin123 Dec 12 2010, 12:34pm says:

why is luke then with the empire?

+2 votes     reply to comment
Mogenar Creator
Mogenar Dec 12 2010, 3:58pm replied:

This mod is meant to follow an alternate timeline where the Rebel Alliance was decimated at Endor. We're still working out the intricacies.

+1 vote   reply to comment
foreverrussia1 Dec 12 2010, 4:21pm replied:

This is something you should clarify in the mod summary, and add something about the huge amount of maps and new factions we'll be adding.

+1 vote     reply to comment
verdprudii Dec 10 2010, 10:59pm says:

If this mod is set after an Imperial victory at Endor, will Luke Skywalker be on the Empire's side or just removed?

+1 vote     reply to comment
foreverrussia1 Dec 10 2010, 11:56pm replied:

Luke will be Imperial hero. Will have reskin and new abilities.

+2 votes     reply to comment
SpardaSon21 Dec 9 2010, 6:02pm says:

Are you going to keep the standard EaW hardpoint and damage system where a few bombers can ruin an entire Star Destroyer with only a few bombing runs?

+1 vote     reply to comment
Mogenar Creator
Mogenar Dec 9 2010, 7:19pm replied:

I haven't modified the bombers much. The problem is that completely nullifying that advantage makes them absolutely useless. Still, this is a good point. I'll probably tone down the amount of damage bombers do to capitals.

+1 vote   reply to comment
foreverrussia1 Dec 9 2010, 6:09pm replied:

We've diversified the bomber system, only the latest and most expensive bombers can destroy the latest and most expensive of ships in the tech tree. We've practically diversified the use of all units and heroes, as you'll see, they're more interesting to play as because they have rather decisive advantages and short comings, and the way in which it corellates with the entire game is very complex, one advantage can never last an entire campaign, one shortcoming can only be minor for so long, etc....

+1 vote     reply to comment
Bubbleteatroopa Dec 8 2010, 9:52am says:

Ahhh yes, we have been working on this for some time now. Im sure you will be pleasantly surprised at what we have to offer.

+1 vote     reply to comment
LordKronos Dec 6 2010, 1:33pm says:

I remember this as it was before. Originally it was just a mappack where you fight either as mandalorians or pirates. If i am msitaken please correct me.

+1 vote     reply to comment
Mogenar Creator
Mogenar Dec 6 2010, 4:01pm replied:

You're exactly right. DarkHelmet43 released that map pack in the spring before last (which even he admitted was mediocre lol), but then he decided to try for a mod around the idea. That's how this got started.

+1 vote   reply to comment
LordKronos Dec 7 2010, 8:32am replied:

Well i am glad to see that it has become this big. I am looking forward to it.

+1 vote     reply to comment
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Pirates vs. Mandalorians
Pirates vs. Mandalorians
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