Shiver me' timbers! Pirates of the Empire is currently Lockdown Interactive's first Source mod, the aim is to bring sea warfare to the next generation. Two teams of pirates battle it out over land and sea!

Image RSS Feed Latest Screens
Progress Screenshot - Water & Skybox Environment Concept - Beach User Interface Development
Blog RSS Feed Report abuse Latest News: Update 2 - Open positions + progress report.

0 comments by tigerstudios on May 9th, 2008 digg this super bookmark


Members List (As of 09 May 08):


Skulburn - Co-Leader/Mapper/Design.
Qwerberbel - Co-Leader/Mapper/Design.
RetroCow - Weapon Modeler.
Rickaby - Mapper.
Henri - Texture Artist, Prop Modeler, Concept Artist.

Current Open Positions:

Character Artist...
You will need experience with modeling, texturing and animating character models for the source engine, we will require that these models are ready to place within the game. You will be given reference materials to work by and a certain sense of freedom with the concept/exact design of each character.

SourceSDK Coder...
We are looking for another SourceSDK experienced coder, your job will be to impliment features, general coding and project building. We will provide you with all assets as they are created, and you will work closely with both Skulburn and Qwerberbel to create the required results. previous experience is required!

Sound/Music Design...

We are looking to get an archive of sound effects and music for PotE, if you think you are interested in producing some top quality sound effects and music scores for the project, please send us some examples of your work!

Progression Report:

Sorry for the delayed update, we planned one for wednesday, but time didn't permit. So you have the update now instead.

We havn't much progress to report, we have been recruiting for artists and a coder for the past week now and picked up a few new members, our current problem is the amount of work spread around the current team size. So people are doing 2-3 different jobs instead of one each.

Progress wise though, we have been working on the gameplay design, we were not to sure how things should pan out as of now. But we have made a few major decisions:

TigerStudios wrote:
MAPS

We have decided on three map types, each map is based over water, however the three maps have different content to aid the players:

Ship vs. Ship
These maps will be within a open body of water, and two ships will be present, each team has control over one of these ships and will spawn within the lower deck/inside. the battle will then be a choice of two tactics. Will you board the enemies ship, or will you throw lead back and forth between the ships?

Ship vs. Island
These maps will include one ship and one island, one team spawns and controls the island while the other has the ship, its is the "ship teams" job to raid the island while the "island team" should hold of the "ship team".

Inland Fight
These maps will play out like most multiplayer counterstrike maps, they will be all inland, played through tropical jungles, ancient temples, forts and so on.


TEAMS
Caribbean Pirates
This team will be based on the traditional carribbean pirates, think Pirates of the Caribbean, and other related movies, your standard striped shirt pirates and so on.

New World Pirates
This team will be based on the pirates who robbed the spanish armada of its goods from the Americas. These pirates are not so traditional, but true European Pirates.


CLASSES
Captain
This class are given the following equipment:
- Dual Flintlock Pistols
- Captain's Cutlass
- Musket
- Monocular Telescope

Light Skirmisher
This class is given the following equipmentL
- Flintlock Pistol
- Musket
- Long Cutlass
- Boarding Axe

Heavy Infantry
This class is given the following equipmentL
- Flintlock Pistol
- Short Cutlass
- Blunderbuss
- Hand Grenades

In addition to the class weapons, each class can use the provided cannons and dynamite sticks.



Thats it for todays update, we will be bringing you new images soon, we promise! Dont forget to watch the project and keep your eyes open for new updates next week!

Comments  (30 - 40 of 53)
devilruler
devilruler May 17 2008, 1:36am says:

This mod remind me of the mod Pirates, Knights and Viking II

+1 vote     reply to comment
tigerstudios
tigerstudios May 17 2008, 5:05am replied:

The only thing this mod will have in common with PVKII is that it features pirates as a playable character, PVKII, great as it is, is a lot like UT in gameplay, very fast pased, no tactics needed. Whereas, the world in PotE is actually destructable. Ships are destroyed, cannons are fired, and we are going for a more gritty and realistic type of mod too.

+1 vote     reply to comment
Dragon93
Dragon93 May 17 2008, 12:48pm replied:

Like BF Pirates :), except better, better engine, plus all the stuff you said. This won't have undead though, will it?

+1 vote     reply to comment
tigerstudios
tigerstudios May 17 2008, 4:38pm replied:

No, New World vs. Caribbean Pirates are included, prehaps extra teams at a much later date.

+1 vote     reply to comment
Dragon93
Dragon93 May 20 2008, 3:18pm replied:

By New World do you mean the British/French/East India Company etc.? That would be pretty cool, id look forward to seeing the contrasts between them and the Pirates.

+1 vote     reply to comment
tigerstudios
tigerstudios May 20 2008, 4:41pm replied:

In essense, the New World Pirates are those pirates who raided the aztec temples for gold. They worked for the empires in europe and were classier in general than caribbean pirates. So you could say they are yes, although not actually the Royal Navy, they worked for the monarch.

+1 vote     reply to comment
Permafried-
Permafried- May 13 2008, 12:06pm says:

Quick question, to contact the team concerning open positions with questions, etc. how would you prefer this be accomplished? I don't see a mention of contact information beyond the Contact link via ModDB message but I'd like to be certain this is the preferred method to use.

Thanks.

+1 vote     reply to comment
tigerstudios
tigerstudios May 13 2008, 12:39pm replied:

Hello, sorry for the late reply. The best way to contact us is a ModDB PM. We will then arrange a easier way of contact.

Thank you.

+1 vote     reply to comment
D3@DM4N
D3@DM4N May 12 2008, 8:45pm says:

will it be pirates vs. pirates, or like pirates vs. like o i dunno, just throwing this out there but maybe the english navy lol? i mean yea its like pirates of the carribean but it wouls still be really cool haha

+1 vote     reply to comment
mrbumz21
mrbumz21 May 10 2008, 2:46pm replied:

keep up the work lolllll i wanna kill som pirates ey wait will their be liek british soldiers too or dutch or spanish or swedish and the main colonies of the caribean plus pirates * just as a source for team selects *

+1 vote     reply to comment
Post a Comment

Only registered members can share their thoughts. So come on! Join the Mod DB community today (totally free) and do things you never thought possible.

Icon
Half-Life 2 Icon
Platform
PC
Contact
Send Message
Official Page
Pote-mod.com
Release Date
TBD
Mod Watch
Track this mod
Bookmark
Digg Super bookmark
Style
Genre
First Person Shooter
Theme
War
Players
Single & Multiplayer
Statistics
Rank
2,155 of 8,103
Visits
10,102 (7 today)
Last Update
3 months ago
Watchers
93 members
News
5