If you want to help us in writing down the play/script of the game, including your own sidemission and items or advices/critics about the ingame cutscenes and main quests, open our Google Docs available in the "Mod Schedule" section in our forum.

Se vuoi aiutarci a scrivere il copione del gioco, comprese le vostre missioni secondarie e oggetti o consigli/critiche a proposito delle cutscenes e le quests principali del gioco, aprite i Documenti Google presenti nella sezione "Programma della Mod" del nostro forum.


We are searching for:
3D modelers
- Texture artists
- Animators
- Concept-art artists
- Sound / sound effect artists
- Voice actors
- Script / Creation Kit programmers
- Translators for mul
ti-language support

Siamo alla ricerca di:
- Modellatori 3D
- Artisti textures
- Animatori
- Artisti concept-arts
- Artisti del suono/effetti sonori
- Doppiatori
- Programmatori script / Creation Kit
- Traduttori per supporto multilingua

Nous recherchons:
- Modeleurs 3d
- Artistes pour les textures
- Animateurs
- Artistes "concept art"
- Ingénieurs du son
- Doubleurs
- Programmeurs ( Creation Kit/script)
- Traducteurs pour un soutien multi languaes

Image RSS Feed Latest Screens
Shaftesbury concept pictures - Large houses / Inns Onion alpha textured model by CervelX Sheriff's castle - concept art by Scherryart
Blog RSS Feed Post news Report abuse Latest News: #UPDATE 7 | AGGIORNAMENTO 7

0 comments by kane112esimo on Apr 1st, 2012


Welcome back folks!

Few little news:

ixjackinthebox joined our team as an english concept artist and modeller: he's ready to do anything for us, as long as he lives in one of our mods location.

SteveJamboSanna, an italian YouTube user and amateur band singer, has confirmed his presence for italian voice acting.

And our good old LordMalacath has stated he will come back developing and CK programming as soon as his computer will be repared.

An improved homepage, new concepts, videos and possibly modelling and level design progress coming soon.



Ben tornati signori!

Qualche notizia:

ixjackinthebox è entrato nella nostra squadra come artista concettuale e modellatore inglese: è pronto a fare qualsiasi cosa per noi, finchè vivrà in una delle nostre location della mod.

SteveJamboSanna, un utente YouTube italiano e cantante in una band amatoriale, ha confermato la sua presenza come doppiatore.

Ed il nostro caro vecchio LordMalacath ha dichiarato che tornerà a sviluppare e a programmare con il CK non appena il suo PC verrà riparato.

Una migliorata homepage, nuove bozze, videos e possibilmente progressi nella modellazione e nel level design in arrivo molto presto.


Media RSS Feed Latest Video
Downloads RSS Feed Upload file Latest Downloads


Jan 31, 2012 Prefabs 5 comments

HeightMap for Pillars of The Earth 16 bit 2400x1362 pixel. I created in sowftware L3DT from BundySoft.

Post comment Comments  (30 - 40 of 64) Jan 30 2012 says:

Wich program did you use to model that cathedral ???

+3 votes     reply to comment
LordMalacath Jan 30 2012 replied:

Autodesk Maya from what I saw. I personally use Maya just for it's rendering capabilities and for the fact that it has the soft-selection feature. I on the other hand use Autdesk 3DSMax for the rest, especially for high poly models.

+2 votes     reply to comment
Amensia Jan 27 2012 says:

When you can, translate the google.doc you guys have. I would like to be interested in it, but I don't understand a word of it!

+2 votes     reply to comment
kane112esimo Creator
kane112esimo Jan 28 2012 replied:

It will be done when we'll find a valuable Italian to English translator. I'm not proficient in that field: the other members are focusing their efforts in modelling and cannot translate it right now...

Anyway, you will probably see it completed and translated in 2-3 months.

+3 votes   reply to comment
Ardito Jan 27 2012 says:

salve ragazzi, io e alcuni del mio clan che giocano 4fun a skyrim stiamo guardando con molto interesse il vostro lavoro,mi congratulo con voi per l'impegno con cui state personalmente però ho qualche dubbio riguardo al mondo che questa mod creerà,io ho letto il libro,quindi non capisco come possiate unire la magia e in generale mondo di skyrim con la vera e propria storia di questo libro, se foste tanto gentili da chiarirmi le idee ve ne sarei grato, cmq ancora complimenti.
P.S se vi servono doppiatori o bozzettisti io sarei felice di aiutarvi e credo di poter portare un numero discreto di persone dal mio clan.

+2 votes     reply to comment
dwelzypoop Jan 27 2012 says:

Hey guys, Open jobs for Voice Acting?
Add me on Skype if interested, lukey.rb

I'm 18 from Australia, with a highly developed voice, have worked as a voice actor before too.

+3 votes     reply to comment
LordMalacath Jan 27 2012 replied:

Nice to know. Add me on Skype and we can talk about this, since Kane is apparently offline.

+2 votes     reply to comment
LordMalacath Jan 25 2012 says:

A little spoiler on my blood textures from Skyrim, aiming to improve that highly unrealistical "red" **** that looks like a 256x256 image. The one that I've uploaded above is 4096x4096. I'll be inserting them into the game this night, when I'll get back.

+2 votes     reply to comment
pmkr0 Jan 23 2012 says:

this mod sounds really good, i loved the TV miniseries and i look forward to playing it, in 2-3 years when it comes out. Good luck

+2 votes     reply to comment
rj2long Jan 22 2012 says:

i hope i can build my own cathedral

+2 votes     reply to comment
LordMalacath Jan 24 2012 replied:

We're planning to create something similar to Kvatch Rebuilt (a mod for TES:IV Oblivion). The player by advancing through the quest finally repairs Kvatch. This is something that we're trying to acheive, on a similar degree. The player by going through the main quest of the mod will be able to build the new cathedral. I can script and create the environments required for this to happen, so immagine if the prior sends you to some mine because some angry miners are putting everything at stake, causing a serious drawnback for the construction. You'll have two choices probably. Kill them and replace them, or talk them out and reach an agreement. Which one will you choose?

Of course, what I wrote above is just an example of what can be done. As for the story, talk with Kane.

+2 votes     reply to comment
kane112esimo Creator
kane112esimo Jan 24 2012 replied:

Agreed. I'm deeply scanning the book and writing down cutscenes, voice scripts, models/characters' details and quests. I have just started this work, 19 pages out of 1030 processed.

Our team still need to grow and that's why we need 2 or more months before having the complete script draft of the total conversion =)

+2 votes   reply to comment
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