Pillars - Trailer Four
Oct 29, 2007 Movies 0 commentsPillars - Trailer Four
Intention
Pillars is a total conversion mod for Doom 3. We have designed a set of new gameplay elements which are being implemented into the game.
The present team consists mainly of university students from the University of Stuttgart. Three of us are studying architecture, two are students of computer sciences and one is a professional programmer. Since we will be given marks for this work the team is highly motivated spending up to ten hours a day working on this project.
Storyline
Emerson Tex is a service technician with the governmental Department of Structure Security. His boring, alcohol-hazed life is disrupted by a short video message which forces him to take up the fight against the government.
The plot is set in a world in which the gap between rich and poor has grown so wide that two completely different societies have evolved. Interaction between these two societies has completely ceased. The upper class has built gigantic structures - the Pillars - high above ground level and are ruled by a government that denies their citizens the right to any knowledge about the people left behind on the ground level.
But forces in the background are plotting a downfall and Emerson finds himself in the middle of this monstrous cover-up. Targeted by the government, shunned by society and used by shady rebels, he starts his descent into this hazardous adventure.
We are currently looking for texture artists from or near Stuttgart/Germany. If you are interested in joining feel free to apply via the forum on our recently updated web page
10 comments by Lumpengnom on Mar 20th, 2007 digg this super bookmark
Pillars Inc. proudly presents the first ingame shots of Pillars for Doom III.
We are using a combination of high contrasting black & white graphics and hand drawn pencil textures for the first chapter of the game in order to create a unique style. Important objects such as weapons, enemies and some props are hand drawn. Check the second page of our gallery for some nice renderings of hand drawn texture objects.
For more detailed information on background and storyline or simply more images please check our Profile.
We are currently looking for texture artists from or near Stuttgart/Germany. If you are interested in joining feel free to apply via the forum on our recently updated web page.
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Interesting input SinKing, really deep.
Congrats on the award
is this still being made?
I think it would be interesting if skin was still skin colour, blood was still red etc, because the game's not actually in black and white, it's just that the buildings, clothing, machinery etc. is.
greetings from the university of frankfurt (MAIN). your mod looks prtty awesome, keep on working on this brilliant idea!
It would really improve the visual style if the players hands would be black and white and the blood should be black too.
what I like about the black and white is the metaphor you can place within it. Black and White are contrasts they don't appear in the natural color scheme. If you are a painter you will know...
By using the black and white you indicate that everything we see is completely man made. There is no more space for nature in it, at least not on the ground levels. Its all artificial.
The question is: is there a place left for man in a world, which is completely build in black and white schemes?
By spilling red blood over the clinical atmosphere you show that men is the needle of imperfection within his custom made universe. We may one day (or already) create a way of life in which we are unable to exist and fade away.
:wub:
Greetings from the university of Mainz^^ and from the Stargate Mod for EaW! Really good work! Go on! It's fantastic!
:eek: Damn, this looks preety cool! 8)
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