Phrozo Mod 2 is a graphical enhancement mod, and more specifically, a particle enhancement mod that is the successor to Phrozo's GFX mod and has vastly improved new particle effects for Doom 3. All of the weapons, monsters, projectiles, and many more things have entirely new particle effects that are much more detailed and polished than in previous work seen in Phrozo Mod. There are new features and systems like surface type based particle effects ( shooting sand produces a sandy particle effect, shooting metal produces sparks etc. ) inspired by Denton mod, weapon flash lights for all the firing weapons inspired by various other Doom 3 mods, and a moveable FX system inspired by Half-Life 2. Phrozo Mod 2 also includes gameplay changes to make Doom 3 less sluggish and much more fast paced. This mod includes all new assets such as new particle, decal, and skin textures, sound and GUI assets, script, and code.
Phrozo Mod 2.0 is a visual enhancement modification for Doom 3 that primarily focuses on new particle effects. It is the successor to Phrozo GFX or Weapon Enhancement mods I've released in the past. There are new particles for all of the weapons, monsters, and projectile effects like smoke trails, impacts, .etc. Ambient level effects, monster teleports and many other things also have new particles. In summary, Phrozo Mod 2.0 includes a very extensive particle library that I hope users will enjoy and find useful. Phrozo Mod 2.0 also includes a lot of gameplay changes to make the game feel more fast-paced and less sluggish. The weapons have been vastly improved with the addition of flash lights on most of the weapons ( all of the firing weapons and the chainsaw ) and are much more deadly. Monsters have been made to be a bit stronger and more aggressive, with some monsters having significant changes like the Hellknight and Mancubus.