Tyranny starves in the absence of consent. Phoenix Rising is not an organization so much as it is a thought – a conscious choice to oppose the New Order. What if enough disparate beings have this thought that it sparks a movement, six months into the Empire?

The answer to that question plays out in the course of this total conversion. In a time where the Empire's grip on the galaxy is still tenuous, take command of early Rebel luminaries or the Emperor's closest advisors in an epic struggle to define a galaxy still smoldering from the Clone Wars.

Assemble your faction's war machine from dozens of asynchronous lines, then augment it with hundreds of potential upgrades. Transform aspiring heroes into legends to provide intangible leadership to your military and government. Leverage entire planets and civilizations to their greatest potential through base building. Then, when everything is in place, plot your conquest vector.

This is a four-decade strategic simulation of warfare across 120,000 light-years.

(For main news and discussion, please visit our site.)

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PR v1.2 64-bit RAM Patch Fix

PR v1.2 64-bit RAM Patch Fix

3 years ago Patch 12 comments

This patch is only for users experiencing compatibility or crash issues with Phoenix Rising v1.2 after installing the LucasArts 64-bit OS, 2+ GB RAM patch...

Phoenix Rising v1.2

Phoenix Rising v1.2

3 years ago Full Version 48 comments

Nearly five years ago, I put out a mini-mod that featured ships with factual armaments and starfighter upgrades. In the time since, my solo project grew...

Phoenix Rising v1.1

Phoenix Rising v1.1

6 years ago Full Version 21 comments

A year ago, we released the first full version of Phoenix Rising with our take on space combat. In the time since, we've revisited every aspect of the...

Phoenix Rising: Space (v1.0)

Phoenix Rising: Space (v1.0)

7 years ago Full Version 18 comments

Phoenix Rising: Space is the first full release of the mod for Empire at War: Forces of Corruption. It includes our complete vision of space combat ...

Phoenix Rising: Starfighter Mini-Mod (v0.1)

Phoenix Rising: Starfighter Mini-Mod (v0.1)

8 years ago Demo 7 comments

Phoenix Rising is a partial conversion for Star Wars: Empire at War: Forces of Corruption. Our goal is to provide a unique strategic experience within...

Post comment Comments  (380 - 390 of 462)
spartan594 Jan 8 2009 says:

ok huge gripe and i know u guys mean well, but get rid of some planets in galactic conquest mode, theres just way WAY to many, i have a crazy good rig and it lags way more then it should, also the placement of the planets is kinda outa wack and the way there spread out its hard to keep an eye on the entire theater of war, id say about the original 55 planets would suffice, anything over 70 is just to much, especially if its 150 lol

but thats my only gripe, excellent models, you made the ground battle a lot more interesting and i love playing it keep up the good work

+1 vote     reply to comment
Fekete Dec 25 2008 says:

I love this mod! The 1.1v is really best, what i ever played. Only problem: it is too slow. I am waiting the newest version, or the better 1.1. For the mod maker: Best mod! Good work!

+1 vote     reply to comment
Stephan-338 Online
Stephan-338 Dec 25 2008 says:

? it was uploaded and now it is removed?

+2 votes     reply to comment
Robac2938 Dec 25 2008 replied:

it was removed because it was causing too many exceptions. They will upload the better 1.1 (1.2 maybe?) later

+1 vote     reply to comment
Chandler Creator
Chandler Dec 26 2008 replied:

1.2 will have more substance. This is still just 1.1.

+1 vote   reply to comment
Ghostlord83 Dec 25 2008 says:

looks really good but its painfully slow on my system with quad core 2.4 ghz machine with 4 gigs of ram and a nvidia 8200 card

+1 vote     reply to comment
Stephan-338 Online
Stephan-338 Dec 24 2008 says:

nice released

+1 vote     reply to comment
iasaun Dec 24 2008 says:

Love it! Keep up the work

+1 vote     reply to comment
Stephan-338 Online
Stephan-338 Dec 24 2008 says:

i thought it was released the 23rd now it is 24th

+1 vote     reply to comment
duki994 Dec 24 2008 replied:

IS phoenix rising 1.1 for eaw or for FOC

+1 vote     reply to comment
stevewinklebaum Dec 26 2008 replied:


0 votes     reply to comment
TropicalBob Dec 24 2008 replied:

He ran into a couple small problems he had to fix before release, and now he's attempting to upload, but it's taking a while to do so.

+1 vote     reply to comment
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Star Wars: Empire at War: Forces of Corruption Icon
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Release Date
Released 2012
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138 votes submitted.

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Highest Rated (9 agree) 9/10

A solid mod, to put it simply. Instead of aiming for balance, like the vanilla Empire at War did, this mod aims for accuracy according to Star Wars lore. So yes, your Imperial-class Star Destroyer will indeed be stronger than almost any similar cruiser the Rebel Alliance can throw at you. However, that makes it all the more satisfying when that star destroyer is crushed by a more strategically built force. The mod is far from complete, but the team actively works on it and produces quality news…

Dec 20 2011 by OseronPhaer

Lowest Rated (19 agree) 2/10

Seems to be a massive code mod more than a actual content mod and feature mod. The lag is terrible and makes the mod almost un-playable. The battle times are way too long. If they were going for realism on battles and a real battle takes 5-6 hours then the team made their goal, as battles take hours. This mod while interesting seems to be designed for a small cadre of niche players that thrive and enjoy all the needless data and items filling this mod. EaW seems to be the wrong engine for such a…

May 20 2012 by z3r0x

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2 years ago
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