This mod aims to turn Calradia (Warband's native world) into a fantasy one by adding several fantasy races, weapons, magic, monsters and new factions and cities. The mod is currently an open beta so there is still much to do and polish, but it is quite fun.

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would give a better rating, but i really hate how overpowered are the gnomes, they have good armor, excellent melee, and quite good distance attack!! they are almost invincible. And the monks are more or less the same, except that instead of having good distance, they have that annoying as hell regeneration that make all them ridiculously though.

Also, the orcs have far too large armies, every time I start a new game, they almost immediately conquer half of Khergit Khatanate and Sarranid Sultanate. and the undead are quite pitiful, with a monk based army they can be conquered as if they barely provided a challengue, (maybe they should be able to recruit demons as well)

i feel that the idea is good but the mod has too many drawbacks to be truly enjoyable

EDIT: i've thought about this, and what is really needed to balance things is just a merge with Diplomacy mod, so even if orcs are overwhelming several kingdoms would be able to take them down, and any over or underpowered nation would always have the option of an alliance to balance things, so I decided to correct my vote, since that problems have a solution

Nice...But you need to do a tutorial how to use the magical spells D:


randomguy2 says


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MrGimpy says

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