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The purpose of this project was to create a trailer with near triple-A quality, that goal was achieved on Feb 2009, and thus this project has concluded.

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Blog RSS Feed Report abuse Latest News: Petrograd - August Update

32 comments by joubei on Aug 16th, 2009

Welcome to the August update of the exceptional Crysis Modification the "Petrograd Project", developed by the Space Cowboys Studio under the guidance of Game Designer Roy Shapira, The team has been working relentlessly on all aspects of the game, creating a Triple-A quality world, creating new assets every day, new features, and always keeping the high standard. Today we bring to you a glimps into the development of the project.

New Finished Assets

The Space Cowboys Studio has grown exponentially over the past few months, and is working at an astonishing rate outputting assets on a daily basis all passing through rigorous pipeline to ensure the top quality of this project. the following are few of the excellent works of the team for your viewing pleasure.

Finished Enemy Combatant

The Petrograd area will be populated mostly by elite soldier forces, talented team member Anton Kozlov has finished the enemy soldier model, he is modular and has many variations, shown below are several examples of the enemy variations.




Finished Russian URAL Truck Model

The URAL is a troop transporter used for both on and off road travel, it carries over 20 soldiers, and can reach almost anywhere. The truck was created by talented team member Sean Kelly, who is now texturing it.


Finished Residential Building Model

Petrograd city has many types of buildings both historical and modern, many of them will be complete from the outside and within, talented team member our newly appointed Lead Art Chris Schweiger has created yet another authentic Ukranian Builidng model



Finished Unique Props

Petrograd will be filled with many different objects, most will be fully functional, like in real life.
today we'll feature 2 new works by new talented team member 3D Modeler Christian Marzy the PDA, and the Microwave.



Rural Environment

Team member and newly appointed Lead level designer Rex Mcnish, has been working hard to create a vast array of vegetation, from tall trees, to ferns to blades of grass and some excellent ground textures, he has also created the wonderful rural forest environment that will surround Petrograd City, some of his exceptional work is shown below.





City Environment

Team member Level Designer Sven Kiesser, has been working hard to create to create one of the unique city environments in the center of Petrograd, with an amazing eye for detail and perfectly executed creepy atmosphere.





New Wallpapers

Team member newly assigned Producer Benjamin Thatcher has created a couple Wallpaper quality screenshot, they are un-tampered in any way and are shown as is from the engine.


New Team Roster

The Space Cowboys Team has grown exponentially over the past few months, with over 40 active developers the project is moving forward at a staggering rate, here is the new team roster by departments. we welcome all the new members, and are confident that each expert in their field will contribute to this great project.

Management Department
Roy Shapira - Team Lead
Benjamin Thatcher - Producer

Design Department
Roy Shapira - Lead Game Designer
Rex Mcnish - Lead Level Designer
Jared Robertson - Level Designer
Hendrik Lenz - Level Designer
Sven Keisser - Level Designer
Gustav Engman - Level Designer
Adelson Tavares - Concept Artist
Ashley Nagy - Concept Artist
Diego Ortega - Concept Artist

Audio Department
Yarron Katz - Lead Audio Designer
Tarek Mansur - Music Composer
Erik Ekholm - Music Composer
Iraklis Vlachakis - Sound Effects Designer

Programing Department
Jan-Vincent Hölzle - Lead Coder
David Berger - Technical Engineer
Alon Tzarafi - Action Script Programmer
Avichay Kardash - LUA / C++ Programmer

Web-Design Department
Brad Durham - Lead Web-Designer
Danny Vink - CSS/Java programmer and Web-Designer
Sid Lewis - Web-Designer

3D Art Department
Chris Schweiger - Lead Art
Anton Kozlov - 3D Artist
Sean Kelly - 3D Artist
Mark Ashton - 3D Modeler
Mayan Ariel - 3D Artist
Ryan Bajorek - 3D Animator
Addison Gallagher - 3D Modeler
Andre Bostrom - 3D Artist
Chris Hayes - 3D Artist
Christian Marzy - 3D Artist
Dragan Maric - 3D Artist
Ethan Gogerik - 3D Artist
Jon Stoner - 3D Artist
Jonas Rönnegård - 3D Artist
Martin Brennan - 3D Artist
Mike Roberts - 3D Artist
Steve Kennedy - 3D Artist
Ian - 3D Modeler
Nicolas Villarreal - 3D Artist
Halvor Bo - Particle Artist

Team Recruiting

The Space Cowboys Team is now recruiting talented:

  • LUA / C++ Coders
  • Web-Designers
  • Riggers
  • Animators

if you are interested or know anyone that would be, please contact Team Leader Roy Shapira via PM here or E-mail: jobs@petrograd-game.com

Related Links:

- Crymod.com Forum Thread: Petrograd - August Update
- Official web-site: www.petrograd-game.com
- YouTube Trailer: Petrograd Teaser Trailer

- Space Cowboys Staff Team

Media RSS Feed Latest Video
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Petrograd Wallpapers (HD) June 09

Petrograd Wallpapers (HD) June 09

Jun 21, 2009 Wallpapers 2 comments

Screenshots where captured from within the game with no alteration of any kind. they where made by Benjamin Thatcher, under the guidance of Roy Shapira...

Petrograd Teaser Trailer (Feb. 15, 2009)

Petrograd Teaser Trailer (Feb. 15, 2009)

Feb 15, 2009 Trailers 0 comments

This is the full 720p HD version of the first teaser trailer of Petrograd.

Petrograd Mod 1080p HD Wallpapers (Jan. 11, 2009)

Petrograd Mod 1080p HD Wallpapers (Jan. 11, 2009)

Jan 11, 2009 Wallpapers 0 comments

Wallpapers from Petrograd (Crysis Mod) in full 1080p HD

Petrograd Wallpapers (1080 HD)

Petrograd Wallpapers (1080 HD)

Jul 23, 2008 Wallpapers 0 comments

Concept screenshot wallpapers from Petrograd (Crysis Mod) in full 1080 HD

Post comment Comments  (70 - 80 of 155)
Bobes
Bobes Aug 19 2009, 8:34am says:

Looks awesome :D I didn't know that CryEngine 2 is already out xD

+2 votes     reply to comment
UltimaRage
UltimaRage Aug 19 2009, 9:13am replied:

Thanks for the comments guys!

Bobes: xD Cryengine 2 has been out for over two years now.

+2 votes     reply to comment
Misterpinky
Misterpinky Aug 17 2009, 9:43am says:

Looks nice! One question though: Will this run on Warhead/Crysis Wars w/ SP mod? Some mods have compatibility issues, and I never bought the original Crysis.

+3 votes     reply to comment
UltimaRage
UltimaRage Aug 17 2009, 10:39am replied:

We would just have to change the shaders for materials to use the shaders that are used in Warhead/Wars, and that would be it since we're going to have all custom assets when this is finished.

We probably will do that because we want to get this mod to as many people as possible, but I am not the project lead so I cannot say for sure.

+1 vote     reply to comment
MrMattWebb
MrMattWebb Aug 17 2009, 9:20am says:

Tracking. :)

+4 votes     reply to comment
freredarme
freredarme Aug 16 2009, 7:47pm says:

Waoouhh! Nice work, good luck

+4 votes     reply to comment
ben72227
ben72227 Aug 16 2009, 10:59pm replied:

Thanks!

+2 votes     reply to comment
56er
56er Aug 16 2009, 7:32pm says:

Waiting for the new update was worth every second!

+4 votes     reply to comment
Highmist
Highmist Aug 16 2009, 5:56pm says:

Dude the new posts are sick. Gratz to the modelers, they do very well.

+4 votes     reply to comment
ben72227
ben72227 Aug 16 2009, 6:14pm replied:

Thanks for the positive comments! We appreciate it!

+2 votes     reply to comment
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Released Feb 27, 2009
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