Perfected Doom 3 was started as a simple tweak mod years ago. After realizing that I was still not happy with Doom 3 after making some alterations to weapons and enemy stats I continued to add more to the game. Now Perfected Doom 3 is more then just a tweak mod. It attempts to completely overhaul the entire game with new monsters, rebalanced weapons, rebalanced monster stats, better graphics, new gameplay features and much more. It has been met with great appreciation and acclaim by it's users. This mod will bring many improvements to standard Doom 3 and it's Resurrection of Evil expansion.
He's freaking huge.
-EPIC-
O.O You were right man, he's hugeeeee!
Yeah if he causes problems with the map I finally find or make to put him in I'll reduce his size a bit if I can figure out how to do some light modeling and animation for this mod. But as of now he's so cool.
I wonder where you'll be facing this monstrosity?
Good question because I don't know yet. I need a good mapper but if one is never available I'll have to find a map that can fit him or I'll have to make one myself.
why not the tower of babel redux map?
That map seems a little out of place. It's a little to old school in design. It was done very well though but I need something a little different. If anybody knows a good mapper that can make some decent maps send them my way please. Or if u have any other maps in mind send them my way too. Thanks.
You can try adding this map to your mod, Kings Cemetery: doom3.filefront.com/file/Kings_Cemetery;95744
You can replace the Guardian of Hell boss at the end of the level for the Spider Mastermind. You should add a exit teleporter that would appear in the middle of the room after you defeated the boss because the original level didn't feature a exit, the level ends right after you defeated the boss. You should put Kings Cemetery between Our Last Hope and The Tower of Babel. I think there's room in the boss room for the Spider Mastermind.
Thanks man but I have somebody working on a map idea for me to include the spider mastermind. But if it falls through I'll look into this. Thanks.
You going to put The Spidermastermind in Doom3!? EPIC!!!
Yeah man it's already being done. Stay tuned.
Hi, VGames. May I please use your Mastermind model in my project? I making a sprite replacement mod for Doom 1-2 based on Doom 3 rendered models. For now Mastermind looks, umm, weird ( Doomworld.com ) because there's no direct counterpart to it in Doom 3. I'll state your authorship in readme of course, if you provide me that model please.
Sure no problem. Use it after version 7 is released. Word of advice, next time PM me for a faster response. Take care.