Perfected Doom 3 was started as a simple tweak mod years ago. After realizing that I was still not happy with Doom 3 after making some alterations to weapons and enemy stats I continued to add more to the game. Now Perfected Doom 3 is more then just a tweak mod. It attempts to completely overhaul the entire game with new monsters, rebalanced weapons, rebalanced monster stats, better graphics, new gameplay features and much more. It has been met with great appreciation and acclaim by it's users. This mod will bring many improvements to standard Doom 3 and it's Resurrection of Evil expansion.
He looks like his cousin the Pain Elemental in a way but he looks great. They definitely still look related even in Hell.
These monsters look really brittle. What would be cool is that they somehow explode into small chunks of hellish rocks upon death.
He looks like a nice blend of demonic powers and top edge hell technology.
These hell models, look like doom 3's nightmare version of the monsters. They're all super-charged with UAC's technology & from hell's effect(From them, being in the dimension of hell, itself), on them. I think them exploding, like Chezzlor mentioned, on death, would be a snazzy addition. :-)
Would be cool, if after the hell levels, you face a few of these guys on mars & they're even more powerful(3-4x), from being engineered on more & from a game-play perspective. ;-)
Keep the great work coming, VGames! B-D
The only ones that blow up are the baron of hell and the soul knight so that they can cause more damage to their enemies and be that much more devastating. Sorry but I'm not making all of them explode. On top of that id have to make all these separate monsters from their originals to make just them explode. Needless work.