The Perfect Dark mod is a UT modification based on Perfect Dark (N64). The basic premise is to combine the style and power of UT with the massive content of Perfect Dark, while at the same time improving upon PD's blatant errors (i.e., slow, cumbersome movement) and maybe adding (optional) new features. While the PD weapons will be, for the most part, true to the originals, some allowances must be made. For example, UT has no built in "Action" button (for opening doors, reloading, etc.) so this functionality must be built in using similar effects. The maps are true to the original, as much as can be, but cannot be perfect renditions. Some scaling issues have been uncovered in certain maps, as well as some questions of physical feasability. All in all, the maps are accurate representations of what once was... Movement speeds and accelerations are not quite addressed yet. Any Perfect Dark fan can tell you that you moved faster when strafing instead of just walking forward....

News RSS Feed Summary List News  (0 - 30 of 82) (view related)
Search
Map work

Map work

Aug 15, 2003 By mrbond113 0 comments

Good news: now that I have finished some maps for Apocalypse Weapons, I can work on maps for the mod! There will usually be a map update three times a...

First to Come

First to Come

Aug 21, 2003 By mrbond113 0 comments

Here it is....the first of many Betas to come! No, not of the mod itself, but of the first mission map. News of subsequent Beta versions of maps will...

Gear Shift

Gear Shift

Aug 27, 2003 By mrbond113 0 comments

Due to the crazy amount of work required to duplicate the mission maps for Perfect Dark, I have decided to switch over to the multiplayer arenas....for...

Making Progress

Making Progress

Aug 29, 2003 By mrbond113 1 comment

The first of 16 multiplayer arenas is done. I am happy to say that one of my favorite maps for Perfect Dark, Grid, is finished! Depending on when I get...

New Team Member

New Team Member

Aug 31, 2003 By mrbond113 0 comments

I am proud to announce that VikingClaw has joined the team! Welcome! He is very good (and fast) at creating weapon models. There will likely be a model...

Back to School

Back to School

Sep 02, 2003 By mrbond113 0 comments

It sucks. I am back at school for about 9 months, so updates for maps and the mod itself will be slowed down a bit. I am not sure if VikingClaw will be...

Trimming

Trimming

Sep 03, 2003 By mrbond113 0 comments

It makes me sad to announce that the Perfect Dark mod will likely not include single player missions. Ever. I am nowhere near a good enough coder to create...

Legal Stuff

Legal Stuff

Sep 03, 2003 By mrbond113 1 comment

Fear not, it's nothing bad...just annoying. About a week ago I contacted Nintendo about legal and copyright stuff regarding Perfect Dark and the mod (I...

First Beta Plans

First Beta Plans

Sep 06, 2003 By mrbond113 0 comments

Just so everyone knows, here is the plan for the first Beta release of the Perfect Dark Mod: Gametypes: Just one - good 'ol deathmatch. That's basically...

Break Time

Break Time

Sep 11, 2003 By mrbond113 0 comments

Three of the six maps for the projected first Beta release are done, so I plan on taking a little time off, maybe make a regular map or two. As soon as...

Moving Day

Moving Day

Sep 14, 2003 By mrbond113 0 comments

It's moving day! The official website of the Perfect Dark mod for UT has moved. The address is now: For anybody who used to visit Map Vortex, that address...

Release Update

Release Update

Sep 18, 2003 By mrbond113 1 comment

Some updated plans for the first Beta release: Guns: Probably eight. For sure, the Falcon 2, Dragon, and Shotgun will be included. Since there is no experienced...

Back on Track

Back on Track

Sep 25, 2003 By mrbond113 0 comments

I finished my little side project, but I'm not satisfied with the results just yet. Even so, I feel it is necessary to return to the mod. Along with this...

New Team Member

New Team Member

Sep 27, 2003 By mrbond113 0 comments

I am proud to welcome buju_pers0nified to the team as a Beta Tester. Welcome!

My Decision

My Decision

Oct 08, 2003 By mrbond113 1 comment

I have played UT2k3, and I have come to a decision about switching the mod: no. I do not feel that the time necessary to mod for 2k3 is worth the quality...

Crash and Burn

Crash and Burn

Oct 09, 2003 By mrbond113 0 comments

Bad news: My computer crashed yesterday. Nothing fatal, but I had to reinstall some video drivers and along the way, a whole bunch of other hardware got...

Return

Return

Oct 14, 2003 By mrbond113 0 comments

My computer is back up and running for the most part, so work on the mod will continue soon. On a lower note, I have decided to postpone the release of...

Mod Dev Suspended

Mod Dev Suspended

Oct 18, 2003 By mrbond113 0 comments

I have decided to suspend the development of the Perfect Dark Mod for several reasons: 1. Time constraints. I (and other team members) just don't have...

Alpha Release

Alpha Release

Nov 01, 2003 By mrbond113 0 comments

There has been a major turn for the better in the Perfect Dark mod development. Chromius, a coder, has joined the team. Because of this, development of...

Alpha Version 2

Alpha Version 2

Nov 08, 2003 By mrbond113 0 comments

Another Alpha release for the Perfect Dark mod is out! Alpha Version 2 new features: *** Alpha Version 2 *** -Added Gametype: "Perfect Dark Team Combat...

New Member, New Life

New Member, New Life

Nov 13, 2003 By mrbond113 0 comments

It had only been a distant goal to use actual Perfect Dark sounds in the mod, but now that goal is closer than ever! kdark1701a has joined the team, and...

Double Duty

Double Duty

Nov 14, 2003 By mrbond113 0 comments

Since VikingClaw seems to be MIA (for how long, I don't know), I, Mr. Bond, have taken over the duty of modeling. While it will be some time before I...

More Renders

More Renders

Nov 19, 2003 By mrbond113 0 comments

More model renders coming your way. Check the image gallery for the latest shots of the mine and NVG/X-Ray/Infrared models.

Cuts

Cuts

Dec 02, 2003 By mrbond113 0 comments

Some relatively bad news: Recently, events have arisen that has forced Herpes to drop out of the mod development. Good luck to him, whatever has happened...

Release Updates

Release Updates

Dec 14, 2003 By mrbond113 0 comments

The holiday season is fast approaching. As such, I will have about 2 weeks off of school. You can bet that during these 2 weeks, I will be working my...

Overhaul

Overhaul

Dec 20, 2003 By mrbond113 0 comments

Greetings. Over the past 6 or so hours, the mine model for the mod has received a complete overhaul. Be sure to check the image in the image gallery...

Happy New.....BETA!

Happy New.....BETA!

Dec 31, 2003 By mrbond113 0 comments

Yes, that's right! The Perfect Dark mod for Unreal Tournament has finally released the first Beta version. You can find the files at the official site...

Summoning

Summoning

Jan 02, 2004 By mrbond113 1 comment

There is one thing I forgot to mention in the Beta release announcement: how to get the weapons. I myself have not fully played through it (been busy...

HUGE errors...simple fix

HUGE errors...simple fix

Jan 10, 2004 By mrbond113 1 comment

I have just been informed that there are HUGE errors in the Perfect Dark mod's source code. In fact, the only thing that appears to work at the moment...

Guide and Notes

Guide and Notes

Jan 10, 2004 By mrbond113 0 comments

Greetings. I have completed the first version of the Perfect Dark Mod Strategy Guide and the Release Notes for Beta Version 1. They are both available...

Icon
Unreal Tournament Icon
Platform
PC
Developed By
mrbond113
Contact
Send Message
Official Page
Zerohour-productions.net
Release Date
Released Oct 13, 2007
Mod Watch
Track this mod
Bookmark
Digg Super bookmark
News Statistics
Articles
82
Views
3,382
Views Today
1
Popular News
Happy New.....BETA!
Happy New.....BETA!
Dec 31, 2003
A Snag
A Snag
Dec 13, 2004
Progress Update
Progress Update
Jul 18, 2005
Return...with Style
Return...with Style
May 05, 2005
Public BetaV3 Released
Public BetaV3 Released
Oct 01, 2005
What's Going On?
What's Going On?
Oct 03, 2004
Birthday
Birthday
Aug 21, 2004
Team Changes
Team Changes
Aug 15, 2004
Moving?
Moving?
Aug 24, 2004
Continued Progress
Continued Progress
Oct 13, 2004
Moving...period
Moving...period
Aug 27, 2004
Another Move
Another Move
Aug 30, 2004
Decision Made
Decision Made
May 05, 2005