The Perfect Dark mod is a UT modification based on Perfect Dark (N64). The basic premise is to combine the style and power of UT with the massive content of Perfect Dark, while at the same time improving upon PD's blatant errors (i.e., slow, cumbersome movement) and maybe adding (optional) new features. While the PD weapons will be, for the most part, true to the originals, some allowances must be made. For example, UT has no built in "Action" button (for opening doors, reloading, etc.) so this functionality must be built in using similar effects. The maps are true to the original, as much as can be, but cannot be perfect renditions. Some scaling issues have been uncovered in certain maps, as well as some questions of physical feasability. All in all, the maps are accurate representations of what once was... Movement speeds and accelerations are not quite addressed yet. Any Perfect Dark fan can tell you that you moved faster when strafing instead of just walking forward....
The first of 16 multiplayer arenas is done. I am happy to say that one of my favorite maps for Perfect Dark, Grid, is finished! Depending on when I get...
PD-G5Building is finished! You can get it at the files page. Also, we have a new team member, harry1rocket. He has taken over the skinning.
Good news: now that I have finished some maps for Apocalypse Weapons, I can work on maps for the mod! There will usually be a map update three times a...
Good news! PD-Felicity is done, and I must say that, thus far, it is the most visually and technically accurate map. While the door sounds are a bit...
I have decided to suspend the development of the Perfect Dark Mod for several reasons: 1. Time constraints. I (and other team members) just don't have...
More model renders coming your way. Check the image gallery for the latest shots of the mine and NVG/X-Ray/Infrared models.
Greetings. One day away from the Alpha release....and I bring you more model renders! The image gallery now contains shots of the Falcon 2 (scope), Falcon...
Greetings. I've got three new renders tonight, the Proximity Mine, Remote Mine, and Timed Mine. You can see the pics on the Weapons Page (and here...
Greetings. As you can see (http://perfectdark.beyondunreal.com), the site is now moved. However, some areas may not be accessible yet, so don't freak...
It's moving day! The official website of the Perfect Dark mod for UT has moved. The address is now: For anybody who used to visit Map Vortex, that address...
Greetings. I have decided to move the mod from Strategy-X to BeyondUnreal. I feel that it is better for the mod to be within an Unreal-specific network...
Greetings. Once again, it seems that the Strategy-X server is down. With all the trouble and spotty service, I'm considering moving the site. However...
I have played UT2k3, and I have come to a decision about switching the mod: no. I do not feel that the time necessary to mod for 2k3 is worth the quality...