The Perfect Dark mod is a UT modification based on Perfect Dark (N64). The basic premise is to combine the style and power of UT with the massive content of Perfect Dark, while at the same time improving upon PD's blatant errors (i.e., slow, cumbersome movement) and maybe adding (optional) new features. While the PD weapons will be, for the most part, true to the originals, some allowances must be made. For example, UT has no built in "Action" button (for opening doors, reloading, etc.) so this functionality must be built in using similar effects. The maps are true to the original, as much as can be, but cannot be perfect renditions. Some scaling issues have been uncovered in certain maps, as well as some questions of physical feasability. All in all, the maps are accurate representations of what once was... Movement speeds and accelerations are not quite addressed yet. Any Perfect Dark fan can tell you that you moved faster when strafing instead of just walking forward....
Greetings. Seems some asshole hacked into and deleted the entire Strategy-X network. No hostees were harmed, and since we were still in the process of...
Yes, that's right! The Perfect Dark mod for Unreal Tournament has finally released the first Beta version. You can find the files at the official site...
You may have noticed that mod development seems to have halted. That has been true for the past week or so, but now development will go into full swing...
I have just been informed that there are HUGE errors in the Perfect Dark mod's source code. In fact, the only thing that appears to work at the moment...