The Perfect Dark mod is a UT modification based on Perfect Dark (N64). The basic premise is to combine the style and power of UT with the massive content of Perfect Dark, while at the same time improving upon PD's blatant errors (i.e., slow, cumbersome movement) and maybe adding (optional) new features. While the PD weapons will be, for the most part, true to the originals, some allowances must be made. For example, UT has no built in "Action" button (for opening doors, reloading, etc.) so this functionality must be built in using similar effects. The maps are true to the original, as much as can be, but cannot be perfect renditions. Some scaling issues have been uncovered in certain maps, as well as some questions of physical feasability. All in all, the maps are accurate representations of what once was... Movement speeds and accelerations are not quite addressed yet. Any Perfect Dark fan can tell you that you moved faster when strafing instead of just walking forward....

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C-C-C-Coder

C-C-C-Coder

May 28, 2004 By mrbond113 2 comments

Greetings. It's been quite some time since the team has had an active coder...I'd like to welcome Tom_Andrews to the team. Hopefully, with his assistance...

Closer....

Closer....

May 31, 2004 By mrbond113 0 comments

Greetings. I just sent off the last of the UV maps for the exisiting weapons and items. As soon as Tom_Andrews gets back from his trip, we'll get cracking...

Continued Progress

Continued Progress

Oct 13, 2004 By mrbond113 2 comments

Greetings. Things are really progressing well. I've just about finished with the Dragon primary, good coding with the accuracy and location damages...

Crash

Crash

Jul 05, 2004 By mrbond113 0 comments

Greetings. Well, the server hosting the Perfect Dark mod (Strategy-X) completely took a dive, and I lost everything. Not to worry, though I have a complete...

Crash and Burn

Crash and Burn

Oct 09, 2003 By mrbond113 0 comments

Bad news: My computer crashed yesterday. Nothing fatal, but I had to reinstall some video drivers and along the way, a whole bunch of other hardware got...

Cuts

Cuts

Dec 02, 2003 By mrbond113 0 comments

Some relatively bad news: Recently, events have arisen that has forced Herpes to drop out of the mod development. Good luck to him, whatever has happened...

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Platform
PC
Developed By
mrbond113
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Official Page
Zerohour-productions.net
Release Date
Released Oct 13, 2007
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Popular News
A Snag
A Snag
Dec 13, 2004
Making Progress
Making Progress
Aug 29, 2003
Moving Day
Moving Day
Sep 14, 2003
Decision Made
Decision Made
May 05, 2005
New Site
New Site
Jan 11, 2005
Alpha Release
Alpha Release
Nov 01, 2003
BetaV2 Release!
BetaV2 Release!
Nov 06, 2004
Happy New.....BETA!
Happy New.....BETA!
Dec 31, 2003
Public BetaV3 Released
Public BetaV3 Released
Oct 01, 2005
Progress Update
Progress Update
Jul 18, 2005
Open Recruiting Call
Open Recruiting Call
Jun 24, 2005
Return...with Style
Return...with Style
May 05, 2005
Development Halted
Development Halted
Dec 23, 2004