The Perfect Dark mod is a UT modification based on Perfect Dark (N64). The basic premise is to combine the style and power of UT with the massive content of Perfect Dark, while at the same time improving upon PD's blatant errors (i.e., slow, cumbersome movement) and maybe adding (optional) new features. While the PD weapons will be, for the most part, true to the originals, some allowances must be made. For example, UT has no built in "Action" button (for opening doors, reloading, etc.) so this functionality must be built in using similar effects. The maps are true to the original, as much as can be, but cannot be perfect renditions. Some scaling issues have been uncovered in certain maps, as well as some questions of physical feasability. All in all, the maps are accurate representations of what once was... Movement speeds and accelerations are not quite addressed yet. Any Perfect Dark fan can tell you that you moved faster when strafing instead of just walking forward....

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A Snag

A Snag

Dec 13, 2004 By mrbond113 2 comments

Greetings. Well, it's that time of year again. Christmas is approaching, school vacation draws near....and a perfect opportunity for teachers to...

About Images

About Images

Oct 27, 2004 By mrbond113 0 comments

Greetings. All images pertaining to the mod have been removed from the image gallery here on modDB. They will not be replaced until after BetaV2 is released...

Alpha Release

Alpha Release

Nov 01, 2003 By mrbond113 0 comments

There has been a major turn for the better in the Perfect Dark mod development. Chromius, a coder, has joined the team. Because of this, development of...

Alpha Version 2

Alpha Version 2

Nov 08, 2003 By mrbond113 0 comments

Another Alpha release for the Perfect Dark mod is out! Alpha Version 2 new features: *** Alpha Version 2 *** -Added Gametype: "Perfect Dark Team Combat...

Another Move

Another Move

Aug 30, 2004 By mrbond113 0 comments

Greetings. I've just heard that Strategy-X itself is moving to a new server. While this has little effect on me, it does have some effect on the availability...

Answers

Answers

Nov 28, 2004 By mrbond113 4 comments

Greetings. I think I've determined the cause of my recent mod-destructive thoughts. It happens every time after a major release (well, at least it...

Anticipation

Anticipation

Oct 25, 2004 By mrbond113 1 comment

Greetings. I finished up the fire and altfire code for the Falcon 2 last night. I'll spend the next 1.5 weeks polishing up the code, getting the...

Approaching Alpha

Approaching Alpha

Jun 16, 2004 By mrbond113 0 comments

Greetings. Since Tom_Andrews has joined the team, a lot of progress game-wise has been made. As such, an Alpha release is on the way, including new weapons...

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Platform
PC
Developed By
mrbond113
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Official Page
Zerohour-productions.net
Release Date
Released Oct 13, 2007
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Popular News
Unscheduled Return
Unscheduled Return
Sep 19, 2007
Return...with Style
Return...with Style
May 05, 2005
Public BetaV3 Released
Public BetaV3 Released
Oct 01, 2005
Happy New.....BETA!
Happy New.....BETA!
Dec 31, 2003
Progress Update
Progress Update
Jul 18, 2005
Open Recruiting Call
Open Recruiting Call
Jun 24, 2005
A Snag
A Snag
Dec 13, 2004
Decision Made
Decision Made
May 05, 2005
New Site
New Site
Jan 11, 2005
BetaV2 Release!
BetaV2 Release!
Nov 06, 2004
Development Halted
Development Halted
Dec 23, 2004
Shaking off the Funk
Shaking off the Funk
Nov 30, 2004
Two Year Anniversary!
Two Year Anniversary!
Aug 21, 2005
Beyond BetaV2
Beyond BetaV2
Nov 08, 2004