Aniu: Rise and Shine, Balto.... Rise and Shine. A new erra has dawned. The world is under threat again... We have enemies, new and old, They use one old enemy as their weapon.... Things have changed.... , people who wish only to lead complete lives are heartlessly executed by those that wish to hold the world in their grasp.... So wake up, Balto... wake up for there are those who dare to use nature against us.

I am happy to announce that the first 'wake up' level is coming along nicely and looks great. pictures!!!!
wake up room. Creepy surgical table in a well-lit operating room.

More new work from our new mapper is forthcoming!!!!!!!!

Hallway (Will be replaced soon!!)

Lab (Will also be replaced soon!!!)

This is the Balto mod for Half-Life 2! For those of you who have never heard of Balto, (
The mod has been being developed by me for the past 3 months. I am beginning to recruit now. I expect the Balto mod to take about another 2/3 of a year due to several bottlenecks like menu music and soldier model replacement. (Why would there be humans in a balto mod) ;)
I am not sure if I will follow the story line (Balto 1 - 3 then post). However if I do it will invole balto being frozen sometime post Balto 3
(fell into a lake)
He is found and thawed 93 years later under the impression that he is dead. (being thawed for historical purposes)
A similar thing happens to steele. He ends up in the hands of terrorists. (much like the dogs of COD4)
I still haven't worked out how Balto ends up in the USMC.

Balto mod will probably be a co-op mod due to the many Balto characters, however I will try to add a single player mode where you choose a character and the rest operate as NPC's

THIS WILL NOT BE ANTHRO However human weapons will be modified for the purpose. Anthro
would be easier but I cant stand it.
There will proobably be a choice between 3rd person and first person in later releases but the first will probably only have first person.
The health system will be very differant from standard health systems. It will be based on blood. You can be hurt without bleeding, but anything down to a .22 will cause bleeding. Bleeding will not stop until a healthkit is found. The rate of bleeding is determined by a standard damage


Balto- Steyr Aug a1 / Desert Eagle
Jenna- M4 / knife / healthkit/.44 Magnum
Aleu- M14/Glock 19c
Kodi- L96 (AWP) Sniper Rifle (yes long sniper missions and bullet physics) / silenced glock 18c (automatic)
Boris- AK-47/ spas 12
Polar bears are undecided ( if included one will propably carry a minigun)

Tina- developed by Godzillawolf, although she does not appear in any of the Balto movies. Weapons are yet undecided, but she will fill my missing submachine gun.

I would like to hear what you think of the weapon choices and hear recommendations if you have any... Mostly for weapons for the bears. I settled on the .44 magnum for Jenna.

I changed boris's rifle to the AK at a recommendation. (boris is russian)

Here are pics of the characters with their assigned weapons (under character)


Steyr AUG and xxx

User Posted Image
User Posted Image
M14 and Glock 19 (automatic)
User Posted Image


Silenced Glock 18c: (automatic) and AWP

User Posted Image
AK-47 and SPAS-12
User Posted Image
User Posted Image

User Posted Image
M4 and .44 magnum
User Posted Image

Possible weapons for the bears:

Large bear: minigun

Small bear:
duel desert eagles (I think we all know what a deagle looks like but...)

.60 caliber elephant gun

Javelin Missile launcher (perhaps with elephant gun as side arm)

Guns will be carried by paw, not by mouth. We WILL have iron sights !!
Guns are only carried in mouth when sprinting

Well I normaly wouldn't update so soon but i am going to add a list of the team to make it more ordered.
BueBlur7 Camopig
Recliamer GodofDarkness
Godzillawolf (baltosource)

join the mod team or be a beta tester please contact me at (animators, modelers, mappers beta testers all very helpful)
This mod is NOT dead and will NOT die. Anyone willing to help get it done faster?
Still need soldier models/animation, beta testers, and mappers. will get done anyway but will get done faster if u help.
Sorry I don't update more often but I haven't had much time to work on the mod lately. I have started work on the menu music. (opening video music done) we got a new mapper and he has been remaking the wake-up level.
Completed all intro and menu music.
working on textures for new models

Hello guys, my name is ben and I'm the most recent addition to the ever-growing Balto mod team. As mapper, my job is to take the story ideas of team and transform them into fun, good-looking gameplay. And so.......without further ado, here's the beginning of my recent map work.

Operating Room Pics
Operating Room Pics Operating Room Pics

This hospital room is similar to one found inside the Elmendorf Air Force Base Hospital, near Anchorage, Alaska. We plan on having the player (Balto) visit various places in Alaska, as well as Europe and the Middle East. I have read about 1/3 of the story so far and it gets pretty intense action-wise. I have planned out much of the first part of the game and there will be much more added to this location as time moves forward. So get ready because it's going to be an awesome adventure.

Unfortunately, our work in other areas (modeling, A.I., etc) has been somewhat slow. We here at the Balto mod are hoping to pick up a few extra members over the next few weeks and expand our work flow to more people. We are diligent and thorough in our work so please dont be intimidated by teh scope of our project. Here's a list of what we could really use right now :)

Modeler (weapons)
Modeler (environment/props)
Modeler (characters (why would you want to play as a human in a Balto mod)
Programmer (creating new weapon scripts, implementing terrorist AI techniques)
Texture Artist (for weapons / props / terrorists)
??? What else can you do that would help out our mod team? Message us!!

We hope you like our Balto mod as much as we do, and do justice to Balto fans everywhere. please join or watch as we get bigger and better than ever!!

Post comment Comments  (50 - 60 of 260)
Johnchief117 Jul 2 2010 says:

So you guys are turning a kid's movie into an FPS o_o

Next you guys will be telling me that you will make a Gears of War mod based off of Shrek!

+5 votes     reply to comment
Headcrusher Jul 2 2010 replied:


+3 votes     reply to comment
NukeFlames0025 Jul 2 2010 says:

Ok just to get my 2 cents in. Exactly what will this be representing? What i mean is, is it going to be like starfox or something or is it that you will just give these characters guns so you can go around shooting things? I don't understand the purpose of this mod can someone fill me in?

+3 votes     reply to comment
Dragonlord Jul 1 2010 replied:

For some reason I have the same view... this has to be a joke... or somebody having smoked too much pot.

+4 votes     reply to comment
NukeFlames0025 Jul 2 2010 replied:

I know right. It was completely random and who knows where this is going to take place becasue the plot doesn't make sense at all.

+4 votes     reply to comment
fishfish Jul 1 2010 replied:

not to mention it's quickly approaching it's fate as it's taken well over 8 months to complete 1 map

+6 votes     reply to comment
[MI]Stalk Jul 1 2010 says:

Really, I actually feel hyped about this! Never seen a mod where I will play as a dog with other animal... stuff.

-4 votes     reply to comment
Dredile Jul 1 2010 says:

I love Balto, hes funny chicken.

+2 votes     reply to comment
Dr.Doozer Jul 1 2010 replied:

Indeed. Funny chicken wolf thing.

+2 votes     reply to comment
Borgus2.0 Jul 1 2010 says:

Why Balto?

+4 votes     reply to comment
A-Random-Newt Jul 1 2010 buried:


why not

-10 votes     reply to comment
Headcrusher Jul 1 2010 replied:

It's a kids movie, they're wolves, they don't have thumbs or adjustable digits.

+6 votes     reply to comment
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