Peace Mission By LeeShinFox If you want to play this game, there must be a military sense, this is a military network game.

StalinGrad6 says

This review may contain spoilers

10/10 - Agree (6) Disagree (1)

This mod definitely shines above others. But its still incomplete.

The devs made exceptional use of the graphics engine, every model is Unbelievably detailed and beautiful, and almost perfect compared to the real-world counterpart.

Ranges, damage and detail is incredible and actually realistic compared to the base games 'throwing a stone' physics.

Although the mod is incomplete, its quite impressive. The mod focuses on some of the worlds greatest countries, and finest militaries in the world, with most (if not all) of the real world counterparts of vehicles, units and weapons.

However not all is sunshine and daisies. The AI is, exactly as ive come to expect from modders - unnecessarily, ridiculously hard. And exactly as expected, there is no way to lower the difficulty because the AI is not variable. With the new physics and detail, plus the massive number of units available, AND the fact the Worldbuilder can be used, makes up for it. But only just barely.

There is a significant reduction in useable buildings, and the building models are not all finished, but the sheer number and variation of useable units and weapons more than makes up for this. Superweapons have been removed but thats the entire point. The mod COULD however do with some kind of superweapon such as tomahawk missiles, Scud platforms or offshore battleship artillery. But so far its very balanced.

Unfortunately turtling is extremely difficult due to the new physics. The games base defenses were not upgraded along with the other weapons, so they all fall short of what they need to do. However, it seems a few of the generals from the base game were left in, and are still useable but only in Worldbuilder.

It rates a ten, due to the incredible detail and realistic (enough for generals anyway) physics.