This mod will evolve your Max Payne 2 experience to a whole new level, one step closer to its successor Max Payne 3. With new models, weapons, animations, graphic effects, sounds, particles, and so on this mod will improve your good old Max Payne 2 to make it shine again in the next generation gaming.

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2 comments by The_Silver on Jan 6th, 2014

Learn more about the mod Payne Evolution for Max Payne 2 and its author The Silver by reading this interview posted by Chicago Enigma on RockstarNetwork.net


Payne Evolution Full 1.02

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Payne Evolution Full 1.03 TORRENT

Payne Evolution Full 1.03 TORRENT

Feb 7, 2014 Full Version 13 comments

This is the torrent of the Full version 1.03 of the Payne Evolution Mod, so you can download it with your torrent client, without having to rely on your...

Payne Evolution Patch 1.03

Payne Evolution Patch 1.03

Jan 2, 2014 Patch 14 comments

Payne Evolution mod patch 1.03 made to fix the most common crashes.

Payne Evolution Full 1.03

Payne Evolution Full 1.03

Jan 1, 2014 Full Version 36 comments

This mod will evolve your Max Payne 2 experience to a whole new level, one step closer to its successor Max Payne 3. The aim of this mod is to combine...

Post comment Comments  (490 - 500 of 2,232)
Michael0301
Michael0301 Jan 3 2014, 1:59pm says:

Hey,Silver,please you gotta do something with this mod,I tried everything and nothing seems to work,I have the problem with the subtitles,I tried replacing the original with the alternative,didn't work,I tried with cheats,didn't work,I tried the patch,didn't work,so please,you gotta delete these subtitles because the thing that annoys me is that I don't even use them and I am sure that are just a few out there who use them as well,so please get rid of the subtiles so I can play this amazing mod,by the way,the mod looks great

+3 votes     reply to comment
The_Silver Creator
The_Silver Jan 3 2014, 3:03pm replied:

The PATCH 1.02 is out, try it: Moddb.com

+3 votes   reply to comment
Michael0301
Michael0301 Jan 3 2014, 3:24pm replied:

YES!!!!!It worked,finally,thank god

+3 votes     reply to comment
scopedknife
scopedknife Jan 3 2014, 2:33pm replied:

reinstall the game and patch it worked for me on 2 different computers.

+2 votes     reply to comment
clayman320
clayman320 Jan 3 2014, 2:05pm replied:

Did you try installing the official 1.01 patch for the game itself? If not, do that. BUT, if you did that, but didn't install the patch Silver just released not too long ago, then do THAT.

+2 votes     reply to comment
Michael0301
Michael0301 Jan 3 2014, 2:11pm replied:

I did both of those things,still dosen't work!

0 votes     reply to comment
Guest
Guest Jan 3 2014, 1:51pm says:

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clayman320
clayman320 Jan 3 2014, 2:04pm replied:

Download the latest patch Silver has provided you with.

+2 votes     reply to comment
sy[R]inge
sy[R]inge Jan 3 2014, 1:27pm says:

the silver are you trying to find a solution about our problem (subtitles and patch not working)? :|

+1 vote     reply to comment
The_Silver Creator
The_Silver Jan 3 2014, 1:43pm replied:

Nope I'm having fun watching you unable to play my mod, in the page of the patch I've written this because I like jokes:
"UPDATE: I'm currently trying to contact some of you that first reported the problems with the patch to try to fix it as soon as possible, please don't loose your hopes, I'm very motivated and if there's a way to let everyone enjoy my mod I will surely find it, as soon as I can."

No really, I've already uploaded a new 1.02 patch that should update every version you have of the mod and fix all the most common bugs (it's awaiting authorisation), and I'm uploading the new full mod already updated to version 1.02. ;)

+3 votes   reply to comment
lol3r1986
lol3r1986 Jan 3 2014, 11:41am says:

I refuse to play it. There is some serious **** going on.

1. When i pick up ammo my weapons change.I mean when there are no weapons around only ammo boxes. I have raging bull, mac10, and super9. When i pick up 9 mm ammo it swap my Mac10 with colt 1911, when i pickup pellets colt 1911 changes to sawnoff. WTH? Maybe i should disable automatic weapons change? Gonna try this.

2. When i try to pick up any item Max sometimes flips forward.

+1 vote     reply to comment
The_Silver Creator
The_Silver Jan 3 2014, 11:52am replied:

1. Do you read what the pickup prompt says? Try this.

2. Sometimes even when standing still Max will roll forward to pickup an item.

+1 vote   reply to comment
lol3r1986
lol3r1986 Jan 3 2014, 12:01pm replied:

Sorry im not trying to iritate you. PE worked without issues.

When i try to pick up Super90 and box of shells at the apartment map - after this granny blows one of the cleaners away - i have those two prompts: "Press F to pickup Super 90" and "Press F to pickup SAWN OFF". There is only Super90 and box of shells.

As result i get Super90 and Sawn Off instead of ammo for the shottie.

This happen at random but randomly i pickup weapons instead of ammo while there are no guns arround.

+1 vote     reply to comment
The_Silver Creator
The_Silver Jan 3 2014, 12:14pm replied:

Ok so as you can see AmmoBoxes gives you both the ammo and the weapon that uses that ammo (so 9mm will give you the Colt, Ingram ammo will give you MAC10).
The MP2 engine is not made for limited inventory, the lack of a command to actually remove a weapon forced me to remove all the ammo of a weapon if I wanted to let you "replace" that weapon with another one, however this means that giving you the ammo also "gives" you the weapon, because it wasn't really removed but only unusable due to the lack of ammo. This is why AmmoBoxes replaces your weapon with the one of the AmmoBox.
This also prevents the use of shared ammo, because giving you generic shotgun shells would give you every weapon that uses them, so I've chosen to make that the shotgun gives you the shotgun weapon with shotgun ammo, and shotgun ammoboxes gives you only sawnoff weapon with sawnoff ammo.
I hope that this gives you an idea of the complexity of my work, and maybe make you suffer these bugs a little less.

+2 votes   reply to comment
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Platform
Windows
Developed By
The_Silver
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Release Date
Released Dec 31, 2013
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Highest Rated (7 agree) 8/10

I'm surprised at the things you were able to do with the Original Engine, and how you were able to get a functioning bullet time system and gun handling system like that of Max Payne 3. I like the little things in the mod, like how you can drink bottles of Kong Scotch and have that 'drunk' effect. Also how Max has periodical flashbacks in certain situations. The "Dead man Walking" feels just like Arcade mode in MP3, and that you took bits from other mods you made like Payne Effects 3 and Max Payne…

Jan 2 2014, 11:22am by AntonioV

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Third Person Shooter
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Noire
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Single Player
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