This mod will evolve your Max Payne 2 experience to a whole new level, one step closer to its successor Max Payne 3. With new models, weapons, animations, graphic effects, sounds, particles, and so on this mod will improve your good old Max Payne 2 to make it shine again in the next generation gaming.

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2 comments by The_Silver on Jan 6th, 2014

Learn more about the mod Payne Evolution for Max Payne 2 and its author The Silver by reading this interview posted by Chicago Enigma on

Payne Evolution Full 1.02

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Payne Evolution Full 1.03 TORRENT

Payne Evolution Full 1.03 TORRENT

Feb 7, 2014 Full Version 10 comments

This is the torrent of the Full version 1.03 of the Payne Evolution Mod, so you can download it with your torrent client, without having to rely on your...

Payne Evolution Patch 1.03

Payne Evolution Patch 1.03

Jan 2, 2014 Patch 12 comments

Payne Evolution mod patch 1.03 made to fix the most common crashes.

Payne Evolution Full 1.03

Payne Evolution Full 1.03

Jan 1, 2014 Full Version 26 comments

This mod will evolve your Max Payne 2 experience to a whole new level, one step closer to its successor Max Payne 3. The aim of this mod is to combine...

Post comment Comments  (2130 - 2140 of 2,170)
The_Silver Sep 10 2012, 5:03am says:

Hi guys, I just published an article in the Features section explaining the new weapons statistics and highlighting the caliber dependent bullet penetration feature, in MP2 vanilla the bodyarmour simply equally reduced the overall damage amount of every weapon, now instead there are weapons more effective against bodyarmour than others thanks to their caliber, so for example the deserteagle damage isn't affected by bodyarmour thanks to its high calibre while for example the mpk will have its damage decreased a lot.

+3 votes     reply to comment
Ceejayanthirium Sep 13 2012, 8:50pm replied:

trailer time! improved cover system too I hope, I remember you working on it couple years ago :)

+1 vote     reply to comment
Miggi03 Sep 7 2012, 7:50am says:

As a massive fan of Payne Effects I cannot wait to see what you have done with this. Thank you for keeping such a great game fresh and alive.

+3 votes     reply to comment
Max_Payne_3 Aug 30 2012, 9:45am says:

I hope you could dual wield two different pistols!

-1 votes     reply to comment
The_Silver Aug 30 2012, 11:30am replied:

Not on the MP2 engine sadly, most of the advanced features of Max Payne 3 are impossible to recreate on Max Payne 2, only some of them can be faked as similar as possible, but they will still be slightly different.

+3 votes     reply to comment
Max_Payne_3 Aug 30 2012, 10:55pm replied:

Oh! So, you can't dual wield a revolver and a desert eagle. :C Well...
I am still really excited! :D

+2 votes     reply to comment
AndersenTheMuss Aug 30 2012, 10:02am replied:

It's not possible in MP2.

+1 vote     reply to comment
Max_Payne_3 Aug 31 2012, 11:49pm replied:

That is great news! Thanks!

+2 votes     reply to comment
Magnus255 Sep 8 2012, 10:38am replied:

It will probably be a cover system similar to that of Payne Effects 3. Step up close to a wall and tap Crouch to enter a wall-hug stance. It's not cover in the true sense, but it's probably what MP2 could best allow.

+2 votes     reply to comment
Max_Payne_3 Sep 8 2012, 10:55pm replied:

Thanks for the update!

+2 votes     reply to comment
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Release Date
Released Dec 31, 2013
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89 votes submitted.

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Highest Rated (7 agree) 8/10

I'm surprised at the things you were able to do with the Original Engine, and how you were able to get a functioning bullet time system and gun handling system like that of Max Payne 3. I like the little things in the mod, like how you can drink bottles of Kong Scotch and have that 'drunk' effect. Also how Max has periodical flashbacks in certain situations. The "Dead man Walking" feels just like Arcade mode in MP3, and that you took bits from other mods you made like Payne Effects 3 and Max Payne…

Jan 2 2014, 11:22am by AntonioV

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