This mod will evolve your Max Payne 2 experience to a whole new level, one step closer to its successor Max Payne 3. With new models, weapons, animations, graphic effects, sounds, particles, and so on this mod will improve your good old Max Payne 2 to make it shine again in the next generation gaming.

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2 comments by The_Silver on Jan 6th, 2014

Learn more about the mod Payne Evolution for Max Payne 2 and its author The Silver by reading this interview posted by Chicago Enigma on RockstarNetwork.net


Payne Evolution Full 1.02

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Payne Evolution Full 1.03 TORRENT

Payne Evolution Full 1.03 TORRENT

Feb 7, 2014 Full Version 10 comments

This is the torrent of the Full version 1.03 of the Payne Evolution Mod, so you can download it with your torrent client, without having to rely on your...

Payne Evolution Patch 1.03

Payne Evolution Patch 1.03

Jan 2, 2014 Patch 12 comments

Payne Evolution mod patch 1.03 made to fix the most common crashes.

Payne Evolution Full 1.03

Payne Evolution Full 1.03

Jan 1, 2014 Full Version 24 comments

This mod will evolve your Max Payne 2 experience to a whole new level, one step closer to its successor Max Payne 3. The aim of this mod is to combine...

Post comment Comments  (1140 - 1150 of 2,163)
Lasha1203
Lasha1203 Aug 30 2013, 5:33am says:

what about game finale, Max will be bald like in MP3???

-3 votes     reply to comment
Max_Payne_3
Max_Payne_3 Aug 30 2013, 6:24am replied:

This question has already been answered by The_Silver. + Use your common sense. Max Payne 2's story happens in just one night. Max wouldn't grow a beard in that interval. He might grow some hair on his face but not like in Max Payne 3. + Why would he shave his head? In Max Payne 3, Max shaved his head to kind of show metaphorically that he was finally in control of his life.

+6 votes     reply to comment
Keystrokes
Keystrokes Aug 30 2013, 6:33am replied:

Aye. #3 is full of metaphors and symbolism.

+4 votes     reply to comment
AndersenTheMuss
AndersenTheMuss Aug 30 2013, 3:43pm replied:

If it's what im thinking. I would save it for the trailer or for the release in general ;)

+1 vote     reply to comment
Max_Payne_3
Max_Payne_3 Sep 1 2013, 9:57pm replied:

Well... I think he should still show it to all of us as a screenshot or something like that... ...because I think he is still not sure when to release the mod. With no sure release date... comes no trailer... and no new feature to be shown on that trailer. + I think we would all love to know what that new feature is all about if it is successful. CHEERS! :D

+1 vote     reply to comment
AndersenTheMuss
AndersenTheMuss Sep 2 2013, 1:37am replied:

I know you think so.
However some things in my opinion, needs to be kept under wraps. And to me, this feature is way too awesome for a screenshot.

+1 vote     reply to comment
Max_Payne_3
Max_Payne_3 Sep 2 2013, 2:18am replied:

OK. That was just my opinion. :[
I think this new feature is one of these... either its dual wielding two different weapons... bullet holes on enemies... aiming down sight... maintaining a prone position... or maybe something else. :D

+

Did you really have to vote down my previous comment? :(

+2 votes     reply to comment
The_Silver
The_Silver Sep 2 2013, 4:59am replied:

I completely agree with Andersen, not only becouse this way I don't reveal every single bit of the mod before the release but I keep some surprise for the trailer too, but also becouse it's a feature that in screenshots loses most of its awesomeness. ;)

+3 votes     reply to comment
Max_Payne_3
Max_Payne_3 Aug 29 2013, 10:25pm replied:

Thank you so much for the reply! :D We will all be waiting for any results of your new feature. :)

+1 vote     reply to comment
Keystrokes
Keystrokes Sep 2 2013, 12:32pm replied:

So since it would be neutered in screenshot form, we know it isn't duel wielding separate weapons, laying prone, or sights. Probably none of the other things, either, since he's said they are outright impossible, but we'll see, I suppose.

+1 vote     reply to comment
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Platform
Windows
Developed By
The_Silver
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Release Date
Released Dec 31, 2013
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Highest Rated (7 agree) 8/10

I'm surprised at the things you were able to do with the Original Engine, and how you were able to get a functioning bullet time system and gun handling system like that of Max Payne 3. I like the little things in the mod, like how you can drink bottles of Kong Scotch and have that 'drunk' effect. Also how Max has periodical flashbacks in certain situations. The "Dead man Walking" feels just like Arcade mode in MP3, and that you took bits from other mods you made like Payne Effects 3 and Max Payne…

Jan 2 2014, 11:22am by AntonioV

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