You are Jack Conway, a former Detective Inspector and veteran of the Great War, now working as a Private Investigator.

Jack was born in 1880, an only child. He grew up in Boston, Massachusetts, where he underwent a violent and disruptive upbringing due to the excessive alcohol and gambling habits of his father, his mother died during childbirth.

As a direct result of his abusive childhood and traumatic experiences during the war; not long after he was posted home, Jack developed an acute parasomnia condition, somnambulism (sleep walking) often accompanied by vicious night terrors.

Date: September 6, 1921

You are currently assigned to nearby Providence, Rhode Island assisting the local police with a recent problematic case; a string of unexplained disappearances, most of whom are young women.

On day three, with no real leads and the investigation seemingly going nowhere, you are contacted by a mysterious Dr. Albert Landström; apparently a local resident and physician, whom seems to have intimate knowledge of the case.

That was the last thing you remember, as you suddenly awaken in the cellar of a strange house, your whereabouts unknown. Can you piece together this puzzle and escape unscathed?

Are these events even real...

...Or some kind of sick nightmare?

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1 comment by jamesclarke555 on Jun 17th, 2013

I can't believe a year has gone by since the release of the Parasomnia demo and I've been overwhelmed with the response and how it has been received by everyone.

So this will be a brief update on how things are going, the first level (the house from the demo) has been tweaked and improved. I've fixed the glitch which caused objects to fall through the floor and the frame rate should be a bit smoother too.

I've added more speech to the game, for example; if you pick up a chair or touch a picture, Jack will say something appropriate to that object.

I've edited the light casting objects in the game to provide real time shadows, so for example; if you throw something at a ceiling light, the shadows will be realistically rendered as the light moves when the object sways.

All in all, I have four nicely detailed levels. The first two are finished and the latter two need a bit more work. I've been working really hard on this on and off for the last year, it takes a long time to reach the kind of quality bar I'm looking for, especially when you're a one man team and have real life time constraints; so apologies for the length of time this is taking.

I'm still not sure when the full game will be ready, sometime after AAMFP I would imagine and I may release it in two parts.

Finally, thanks to everyone who played the demo and left feedback or rated it.

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Parasomnia [Demo]

Parasomnia [Demo]

Jun 15, 2012 Demo 4 comments

Please click on summary to see the full description for Parasomnia.

Post comment Comments  (70 - 80 of 103)
gman9mm
gman9mm Jun 25 2012, 11:24pm says:

message me when it's a full story. i don't play demos. sorry bro.

+2 votes     reply to comment
Dune_Jumper
Dune_Jumper Jun 24 2012, 6:16pm says:

Enjoyed this custom story, I want it to be longer though. XD

+2 votes     reply to comment
jamesclarke555
jamesclarke555 Jun 24 2012, 6:21pm replied:

Thanks man, I'm afraid this is just a demo for now, I'm planning on three or more large maps in addition to this level and a more expansive story for the fianl game.

+2 votes     reply to comment
Dune_Jumper
Dune_Jumper Jun 25 2012, 4:20pm replied:

Silly me, didn't notice it was a demo. :s
Still epic win though, can't wait to see more.

+2 votes     reply to comment
Twizzy
Twizzy Jun 24 2012, 4:01am says:

Is this a jumpscare fest mod?

+3 votes     reply to comment
jamesclarke555
jamesclarke555 Jun 24 2012, 5:30pm replied:

Fortunately not, it's an attempt at a more serious, slower paced game.

+2 votes     reply to comment
Crappy
Crappy Jun 20 2012, 3:44pm says:

I did a playthrough of this if anyonwe wants to see Youtube.com

+2 votes     reply to comment
jamesclarke555
jamesclarke555 Jun 24 2012, 5:30pm replied:

Nice, enjoyed it.

+2 votes     reply to comment
jamesclarke555
jamesclarke555 Jun 20 2012, 7:25am says:

NEW VERSION UPLOADED
Moddb.com
Mediafire.com

- Fixed an issue where the Hammer & Chisel could not be combined.
- Added an extra element to breaking the gate padlock.

+2 votes     reply to comment
jamesclarke555
jamesclarke555 Jun 24 2012, 5:36pm replied:

@battle19945 - I'm sorry to hear that but it sounds like you have overwritten the original game files, by not installing properly.

This is an isolated Total Conversion mod, no original Amnesia files should be overwritten when installed correctly, if you have, I'm afraid I can't be held responsible for that.

+2 votes     reply to comment
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Icon
Amnesia: The Dark Descent Icon
Platform
Windows
Developed By
jamesclarke555
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Release Date
Released Jun 17, 2012
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9.2

69 votes submitted.

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Highest Rated (3 agree) 10/10

Excellent work put in to voice acting, story, and map design (besides the low FPS supposedly due to shadows), and the best part - No jump scares!

Jun 24 2012, 8:36pm by Stalyn

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