You are Jack Conway, a former Detective Inspector and veteran of the Great War, now working as a Private Investigator.

Jack was born in 1880, an only child. He grew up in Boston, Massachusetts, where he underwent a violent and disruptive upbringing due to the excessive alcohol and gambling habits of his father, his mother died during childbirth.

As a direct result of his abusive childhood and traumatic experiences during the war; not long after he was posted home, Jack developed an acute parasomnia condition, somnambulism (sleep walking) often accompanied by vicious night terrors.

Date: September 6, 1921

You are currently assigned to nearby Providence, Rhode Island assisting the local police with a recent problematic case; a string of unexplained disappearances, most of whom are young women.

On day three, with no real leads and the investigation seemingly going nowhere, you are contacted by a mysterious Dr. Albert Landström; apparently a local resident and physician, whom seems to have intimate knowledge of the case.

That was the last thing you remember, as you suddenly awaken in the cellar of a strange house, your whereabouts unknown. Can you piece together this puzzle and escape unscathed?

Are these events even real...

...Or some kind of sick nightmare?

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1 comment by jamesclarke555 on Jun 17th, 2013

I can't believe a year has gone by since the release of the Parasomnia demo and I've been overwhelmed with the response and how it has been received by everyone.

So this will be a brief update on how things are going, the first level (the house from the demo) has been tweaked and improved. I've fixed the glitch which caused objects to fall through the floor and the frame rate should be a bit smoother too.

I've added more speech to the game, for example; if you pick up a chair or touch a picture, Jack will say something appropriate to that object.

I've edited the light casting objects in the game to provide real time shadows, so for example; if you throw something at a ceiling light, the shadows will be realistically rendered as the light moves when the object sways.

All in all, I have four nicely detailed levels. The first two are finished and the latter two need a bit more work. I've been working really hard on this on and off for the last year, it takes a long time to reach the kind of quality bar I'm looking for, especially when you're a one man team and have real life time constraints; so apologies for the length of time this is taking.

I'm still not sure when the full game will be ready, sometime after AAMFP I would imagine and I may release it in two parts.

Finally, thanks to everyone who played the demo and left feedback or rated it.

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Parasomnia [Demo]

Parasomnia [Demo]

Jun 15, 2012 Demo 4 comments

Please click on summary to see the full description for Parasomnia.

Post comment Comments  (50 - 60 of 103)
GarrettFox Aug 21 2012 says:

I'm having "glitches" it would appear, I can't continue the story because everything keeps looping, it gets really difficult because the loop has spawn 3 monsters in the first area, constantly patrolling and im getting frustrated. Any ideas on what may be happening?

+2 votes     reply to comment
jamesclarke555 Creator
jamesclarke555 Aug 24 2012 replied:

Sorry about that. Unfortunately in Amnesia, when you die; enemies disappear!

Late on in development, I added a script area to add the grunt back in if he's not active. To be honest, I didn't see the issue that you're experiencing during testing.

This won't be a problem in the full release as I've changed things around a bit.

Also, did you download the latest version of the demo? It should fix the Hammer & Chisel bug that stops you combining them.

+2 votes   reply to comment
GarrettFox Sep 10 2012 replied:

Yep just downloaded it, finally I can continue with the story, thank you.

+2 votes     reply to comment
jens01325 Aug 17 2012 says:

When is it released?

+2 votes     reply to comment
jamesclarke555 Creator
jamesclarke555 Aug 20 2012 replied:

Hi, I'm never going to give a specific release date, "when it's done", I guess :)

+2 votes   reply to comment
jamesclarke555 Creator
jamesclarke555 Aug 6 2012 says:

Thanks guys. I almost gave up on this mod but all the positive comments really drive me to continue.

I've just uploaded some new screenshots from what will be the second map, cheers :)

+3 votes   reply to comment
Kapoalp Aug 6 2012 says:

Great job with the voices! Great mod! Here's my gameplay of the mod Part 1: PART 2:

+2 votes     reply to comment
freakmajor Jul 16 2012 says:

I searched a long time for such a good mod.
I hope the fullversion is comming soon. :D

+2 votes     reply to comment
GAMER_ Jul 12 2012 says:

i like this mod a lot :3

i like it when you just turn amnesia to investigation story

can't wait for full mod ;)

+2 votes     reply to comment
petererror Jul 10 2012 says:

Can't play it... I did it just like with the others and they worked, this did not. ( it wasn't shown on the cs list) Any ideas?

+2 votes     reply to comment
jamesclarke555 Creator
jamesclarke555 Jul 10 2012 replied:

Hi, this is a total conversion mod which is different to a custom story. Readme.txt has installation instructions.

+2 votes   reply to comment
petererror Jul 10 2012 replied:

And how can i bring the old menu of amnesia back? And someone said after completing a total conversion mod I need to re-install the game, is that right? (ty for the help)

+2 votes     reply to comment
jamesclarke555 Creator
jamesclarke555 Jul 10 2012 replied:

You don't overwrite any original Amnesia files, so you can just delete the Parasomnia folder to uninstall.

+2 votes   reply to comment
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Amnesia: The Dark Descent Icon
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Released 2012
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Highest Rated (3 agree) 10/10

Excellent work put in to voice acting, story, and map design (besides the low FPS supposedly due to shadows), and the best part - No jump scares!

Jun 24 2012 by Stalyn

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