You are Jack Conway, a former Detective Inspector and veteran of the Great War, now working as a Private Investigator.

Jack was born in 1880, an only child. He grew up in Boston, Massachusetts, where he underwent a violent and disruptive upbringing due to the excessive alcohol and gambling habits of his father, his mother died during childbirth.

As a direct result of his abusive childhood and traumatic experiences during the war; not long after he was posted home, Jack developed an acute parasomnia condition, somnambulism (sleep walking) often accompanied by vicious night terrors.

Date: September 6, 1921

You are currently assigned to nearby Providence, Rhode Island assisting the local police with a recent problematic case; a string of unexplained disappearances, most of whom are young women.

On day three, with no real leads and the investigation seemingly going nowhere, you are contacted by a mysterious Dr. Albert Landström; apparently a local resident and physician, whom seems to have intimate knowledge of the case.

That was the last thing you remember, as you suddenly awaken in the cellar of a strange house, your whereabouts unknown. Can you piece together this puzzle and escape unscathed?

Are these events even real...

...Or some kind of sick nightmare?

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1 comment by jamesclarke555 on Jun 17th, 2013

I can't believe a year has gone by since the release of the Parasomnia demo and I've been overwhelmed with the response and how it has been received by everyone.

So this will be a brief update on how things are going, the first level (the house from the demo) has been tweaked and improved. I've fixed the glitch which caused objects to fall through the floor and the frame rate should be a bit smoother too.

I've added more speech to the game, for example; if you pick up a chair or touch a picture, Jack will say something appropriate to that object.

I've edited the light casting objects in the game to provide real time shadows, so for example; if you throw something at a ceiling light, the shadows will be realistically rendered as the light moves when the object sways.

All in all, I have four nicely detailed levels. The first two are finished and the latter two need a bit more work. I've been working really hard on this on and off for the last year, it takes a long time to reach the kind of quality bar I'm looking for, especially when you're a one man team and have real life time constraints; so apologies for the length of time this is taking.

I'm still not sure when the full game will be ready, sometime after AAMFP I would imagine and I may release it in two parts.

Finally, thanks to everyone who played the demo and left feedback or rated it.

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Parasomnia [Demo]

Parasomnia [Demo]

Jun 15, 2012 Demo 4 comments

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Post comment Comments  (30 - 40 of 103)
SW4DE
SW4DE Dec 23 2012, 12:43am says:

I have a cracked version of Amnesia, and its asking for a Seriel Code every time I run it, Please help, I am keen to play this CS

-1 votes     reply to comment
djwolfman
djwolfman Dec 9 2012, 10:04am says:

hmmm

+1 vote     reply to comment
Thorns
Thorns Dec 8 2012, 6:58pm says:

Very good mod! I really enjoyed the story and the gameplay was pretty good! Only thing is that I notice boxes/chairs that were thrown often glitched and I did have a crash. I really am looking forward to a full version!

+1 vote     reply to comment
jamesclarke555
jamesclarke555 Feb 4 2013, 4:28pm replied:

Thanks for playing the demo, glad you enjoyed it. I've fixed the floor collision glitching for the final version.

+1 vote     reply to comment
squeedilyplays
squeedilyplays Dec 7 2012, 2:49am says:

I really enjoyed it so far. I have a lets play here Youtube.com sadly, it Fatal Error'd me when I entered the laboratory :(

0 votes     reply to comment
jamesclarke555
jamesclarke555 Dec 7 2012, 4:05am replied:

Hi, strange, not seen that happen before. Did you get an error code?

+1 vote     reply to comment
squeedilyplays
squeedilyplays Dec 8 2012, 12:08am replied:

I do yes, I would tell you what exactly it read but I'm currently uploading it to youtube. I'll post a link when it's finished so you've got evidence hopefully to help you with future projects

+1 vote     reply to comment
NightSshadeGaming
NightSshadeGaming Dec 7 2012, 2:32am says:

When is the full version coming out? Tracking, can't wait to do a let's play of this :3 Seems very promising :D

0 votes     reply to comment
jamesclarke555
jamesclarke555 Dec 7 2012, 3:41am replied:

Hi, thanks. I'm aiming for some time next year, after the release of AMFP.

+1 vote     reply to comment
jamesclarke555
jamesclarke555 Nov 10 2012, 12:26pm replied:

You didn't overwrite any files did you?

+2 votes     reply to comment
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Amnesia: The Dark Descent Icon
Platform
Windows
Developed By
jamesclarke555
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Release Date
Released Jun 17, 2012
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9.2

69 votes submitted.

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Highest Rated (3 agree) 10/10

Excellent work put in to voice acting, story, and map design (besides the low FPS supposedly due to shadows), and the best part - No jump scares!

Jun 24 2012, 8:36pm by Stalyn

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