Sped Up Mapping of School:

Paranormal Survivors TEASER:

iPhone demonstration:

You are Sam Miller, a lovely fellow that, one night, stumbled upon an Indian burial ground. This made the resting souls angry at Sam, and one night, while Sam was talking to Kevin, he heard footsteps coming down the hall...
Sam has to rid the ghosts from his house or else the ghost will rid him...

I am glad to announce that I will be working along-side Marcusyaho (Dark Case, Brutal Lies, Alma, Cursed souls) and vengeful_nemesis (Amnesia Hill series, The Monster Affair) on this! My first idea of Paranormal Survivors was a small full conversion, consisting of 8 nights and 7 days (a week in length) but after contacting vengeful_nemesis, I decided to change up the story a bit, chopped off the ending to continue it. It will be a rather long story since it doesn't have multiple chapters, like my Dark Reality series.

HOORAY! I have finally decided to wake up production on this mod again! I am going to be starting on day 1, a video on how the new charging system works will be posted in a bit!

Features -

~Full Conversion
~ iPhone (FIRST iPhone in Amnesia!)
~Unique puzzles
~Unique voice acting style
-Great Maps
-Custom Models
-Great detailing
-Custom Monsters
-Perfect amount of jumpscares (Jumpscares by Marcusyaho)
-14 different endings planned so far(large number of endings xD)

Hyper Mapping Videos:

School Part 2:

School Part 3:

I am still more of a story player rather than a jumpscare player, so this one should have a strong story line, but will have many scares.

This will take a bit longer to make, not as long, but the majority of the models are custom since i need to make it a modern era scene.


Night 1 -
House = 96% done
Scripting = 99% done
Story = 100% done

Day 1 -
House = 98% done
Bar = Not Started
Scripting = Not Started
Story = Not Started

Night 2 -
House = 93% done
Three Wind Cemetery = Not Started
Scripting = Not Started
Story = Not Started

Day 2 -
House = 100% done
Kevin's Apartment = Not Started
Diner = 96% done
Wilkinson Middle School = Not Started
Pharmacy = Not Started
Oscar's Service Station = Not Started
Three Wind Cemetery = Not Started
Scripting = Not Started
Story = Not Started

More to come...


Level Design:
Kevin Horvath

Story by:
Kevin Horvath
Sam Miller

Kevin Horvath

3D Modeling by:


Sam Miller
as himself

as himself

as himself

as himself

Special Thanks:

Team Seda - For the full conversion layout.

VengeanceFilms - For the easy to find custom models (the makers of the models are thanked as well)

All of you - For viewing this mod and playing it in the future

My lovely CyberPowerPC - For not lagging like my other computer (got my CyberPowerPC in December of 2012)

My Brain - For remembering scripts and learning new ones.

Image RSS Feed Latest Screens
A new bed, updated house, and updated iPhone! A new bed, updated house, and updated iPhone! iPhone v1.3
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Post comment Comments  (40 - 50 of 60)
Loteria Jun 12 2013, 6:04pm says:


0 votes     reply to comment
vengeful_nemesis Creator
vengeful_nemesis Jun 13 2013, 8:31am replied:

We have basically just begun development, this may not be released for quite some time from now, however that is excellent for you guys primarily because we can spend the time and effort we need to develop this mod into an amazing game. With a group of 3 experienced modders, we shall make this mod into a new gameplay experience. Every detail shall be crucially analyzed to guarantee everything is perfect to the last detail. I may not be Acies when it comes to 3D modeling, but I am an innovator and my passion is to make gameplay experiences that feel different to players.

+1 vote   reply to comment
KevinHorvath Creator
KevinHorvath Jun 12 2013, 8:35pm replied:

Not out yet, we are still modeling new items

+1 vote   reply to comment
NightSshadeGaming Jun 12 2013, 2:40pm says:

Woah, this is gonna be awesome :D I really loved Amnesia Hill, it was an amazing story. Marcus is my favourite mod developer and you are really good with level designing. This is gonna be amazing :3 Tracking. By the way I will play your previous story too, just playing another one right now xD Once I finish this, I'll play yours :3

+2 votes     reply to comment
KevinHorvath Creator
KevinHorvath Jun 12 2013, 2:58pm replied:

I kind of lazied it on Dark Reality: Twisted Nightmares, well actually i lazied it after the demo maps. I hated making the prison, it was probably the worst map ever due to the fact when I first put it together, there were so many bugs, but I ended up fixing it. Don't worry, this mod will be better!

+1 vote   reply to comment
Blood-Evangelion Jun 11 2013, 10:59pm says:

Looks good!
Moderm stuff!

+2 votes     reply to comment
KevinHorvath Creator
KevinHorvath Jun 12 2013, 9:17am replied:

Thanks! I am now working with vengeful_nemesis, the creator of Amnesia Hill, we are going to make this full conversion mod more like a game! It is already really good!

+1 vote   reply to comment
Framzan Jun 11 2013, 10:04pm says:

tracking this mod. please make the installation format a drag and drop into the custom_stories folder

+1 vote     reply to comment
☣Kaernk☣ Creator
☣Kaernk☣ Jul 2 2013, 4:10pm replied:

It will be a full conversion so sorry pal

+1 vote   reply to comment
KevinHorvath Creator
KevinHorvath Jun 12 2013, 9:15am replied:

It is a full conversion mod, a drag and drop into the redist folde

+1 vote   reply to comment
Framzan Jun 12 2013, 5:45pm replied:

hopefully you drop the .zip file in the folder and not have to extract it and ruin the game. last time i tried running a .bat amnesia CS file in a .zip folder placed into the amnesia directory it didn't run anything. one guy told me to drag the .zip file in the directory without extracting it. I'm getting sick of people uploading full conversion mods for amnesia.

+1 vote     reply to comment
KevinHorvath Creator
KevinHorvath Jun 13 2013, 8:57am replied:

Paranormal Survivors has its own graphics folder, music folder, sound folder and config. Everything has its own folder, just don't take everything out of the survivors_graphics folder and drop it in the main graphics folder, you would be having a problem then. But yeah it won't overwrite anything, we are smarter than that

+1 vote   reply to comment
vengeful_nemesis Creator
vengeful_nemesis Jun 13 2013, 8:42am replied:

Yeah BigRed! However, this is only the default stuff made by previous mod developers. Now that I have Maya2011 with OpenCollada I can export my own models into Amnesia which means more custom stuff you have yet to even see!

0 votes   reply to comment
vengeful_nemesis Creator
vengeful_nemesis Jun 13 2013, 8:39am replied:

Well here is the thing Fram, a good majority of the people on ModdB and Frictional Forums that ATTEMPT to make full conversion mods fail at laying everything out. I am the creator of the FC Mod series named Amnesia Hill. Both the first version of the game and the prequel ran off of their own full conversion format. I am quite familiar with the mod development process as I also assisted in the development of Mental Memorial. I know you are angry Fram, but what you must realize is that with full conversion mods, there are so many more freedoms made available to the creators. These things include custom HUDs, inventories and even HUD based events.

0 votes   reply to comment
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Paranormal Survivors
Paranormal Survivors
Last Update
1 year ago
112 members