Sped Up Mapping of School:

Paranormal Survivors TEASER:

iPhone demonstration:

You are Sam Miller, a lovely fellow that, one night, stumbled upon an Indian burial ground.  This made the resting souls angry at Sam, and one night, while Sam was talking to Kevin, he heard footsteps coming down the hall...
Sam has to rid the ghosts from his house or else the ghost will rid him...

I am glad to announce that I will be working along-side Marcusyaho (Dark Case, Brutal Lies, Alma, Cursed souls) and vengeful_nemesis (Amnesia Hill series, The Monster Affair) on this!  My first idea of Paranormal Survivors was a small full conversion, consisting of 8 nights and 7 days (a week in length) but after contacting vengeful_nemesis, I decided to change up the story a bit, chopped off the ending to continue it.  It will be a rather long story since it doesn't have multiple chapters, like my Dark Reality series.

HOORAY! I have finally decided to wake up production on this mod again! I am going to be starting on day 1, a video on how the new charging system works will be posted in a bit!

Features -

~Full Conversion
~ iPhone (FIRST iPhone in Amnesia!)
~Unique puzzles
~Unique voice acting style
~Modern
-Great Maps
-Custom Models
-Great detailing
-Custom Monsters
-Perfect amount of jumpscares (Jumpscares by Marcusyaho)
-14 different endings planned so far(large number of endings xD)

Hyper Mapping Videos:

School Part 2:

School Part 3:

I am still more of a story player rather than a jumpscare player, so this one should have a strong story line, but will have many scares.

This will take a bit longer to make, not as long, but the majority of the models are custom since i need to make it a modern era scene.

Progress:

Night 1 -
House = 96% done
Scripting = 99% done
Story = 100% done

Day 1 -
House = 98% done
Bar = Not Started
Scripting = Not Started
Story = Not Started 

Night 2 -
House = 93% done
Three Wind Cemetery = Not Started
Scripting = Not Started
Story = Not Started

Day 2 -
House = 100% done
Kevin's Apartment = Not Started
Diner = 96% done
Wilkinson Middle School = Not Started
Pharmacy = Not Started
Oscar's Service Station = Not Started
Three Wind Cemetery = Not Started
Scripting = Not Started
Story = Not Started

More to come...

Credits-

Level Design:
Kevin Horvath
Marcusyaho
vengeful_nemesis

Story by:
Kevin Horvath
Sam Miller

Scripting:
Kevin Horvath
Marcusyaho
vengeful_nemesis

3D Modeling by:
vengeful_nemesis

Cast:

Sam Miller
as himself

Marcus
as himself

Andrew
as himself

Kevin
as himself

Special Thanks:

Team Seda - For the full conversion layout.

VengeanceFilms - For the easy to find custom models (the makers of the models are thanked as well)

All of you - For viewing this mod and playing it in the future

My lovely CyberPowerPC - For not lagging like my other computer (got my CyberPowerPC in December of 2012)

My Brain - For remembering scripts and learning new ones.

Image RSS Feed Latest Screens
A new bed, updated house, and updated iPhone! A new bed, updated house, and updated iPhone! iPhone v1.3
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Post comment Comments  (20 - 30 of 59)
vengeful_nemesis
vengeful_nemesis Aug 27 2013, 2:51pm says:

We are still not sure if we are going to be finishing this story due to Machine for Pigs releasing, however if what they said regarding custom stories is true we may very well continue developing if compatibility is given within the new game, otherwise I may very well give up and move into HPL3 because once Machine for Pigs releases it is my intent to quickly make something awesome before everyone else gets their hands on it, if HPL3 does get released that is of course. Mr Hovarth may still be working on the project and I will still be making models, however I personally may move onwards towards the new game to push towards what is more well known and improved since it is what most if not all people will be playing, not the dark descent. Only the future will tell of this outcome.

+1 vote     reply to comment
☣Kaernk☣
☣Kaernk☣ Aug 27 2013, 3:38pm replied: Online

Keep working on this is my suggestion. It's still 2 weeks left to the release of Machine for pigs. Most people say that game won't support custom stories. If that's true, then you will do nothing on this for 2 weeks for nothing. If it against all odds turns out it does support custom stories, then you can probably port this over and keep working on it with the new Machine for pig models

+3 votes     reply to comment
Guest
Guest Aug 27 2013, 3:13pm replied:

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vengeful_nemesis
vengeful_nemesis Aug 27 2013, 8:31am says:

Okay I have the student edition of Maya 2011 now, back to 3D Modeling stuff on free time, I intend on spending the rest of today after my 3 classes in the Gracies(Our college cafeteria lounge) modeling things for the mod, we apologize for the huge delay, the transfer from High School to college has been one hell of an experience for me and now I am just about settled in so it is time to get back to work on this side project!

+1 vote     reply to comment
coolzambiegaming
coolzambiegaming Aug 25 2013, 10:43am says:

I can't wait to play this its gonna be so F@#KING AWESOME

+1 vote     reply to comment
mickmickmackmack77
mickmickmackmack77 Aug 23 2013, 10:11pm says:

I wish you have finished the custom story

+1 vote     reply to comment
ismail-ben
ismail-ben Aug 22 2013, 10:01pm says:

I can not wait to play this custom story

+1 vote     reply to comment
ikit3n
ikit3n Aug 20 2013, 6:43pm says:

I cant wait to play this.

+1 vote     reply to comment
Polishgamer13
Polishgamer13 Aug 20 2013, 9:49am says:

Make a Demo!

+2 votes     reply to comment
KevinHorvath
KevinHorvath Aug 20 2013, 10:49am replied:

I still have to redo some parts of the story so I can extend it so the gameplay is longer as well, and vengeful still has to do a LOT of modeling before a demo can even be made. (then again we may not even have a demo) We still have a long ways to go.

+1 vote     reply to comment
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