Hello 
 
Ok so the story and game play details are busy getting refined and made so what you read here is a more basic version of whats coming.

This is a total conversion so everything will be replaced or edited. 

The whole thing starts on parallel earth +-300 years after a cataclysmic war that engulfed the earth. The end of the war was caused by a massive nuclear and extra terrestrial battle which also altered the landscape heavily including the resources. 

The new and main resource is Tritanium, which is found mainly underground.

Since the great war and the final "event" ended in 2025 the world started to rebuild from what was left. Three main factions arose after much pain and suffering. 

Details of factions:

The American empire:
Born from the ashes of the USA the american empire fought and united both the American continents and some pacific areas such as Japan, Australia and New Zealand.They are the largest faction when comparing territory.

- Technology consists of very flexible and balanced units, for example their basic scout or infantry support unit can have more varieties of upgrades than other factions. However the units are more expensive on average and also lack the firepower in some areas that are better suited for specialized units. 

The Eurasian Federation:
They are the oldest of all factions born from the former EU, they hold on to the ideals of the old world, "unite and prosper". They are democratic and least aggressive out of the lot, but not trust worthy. The Federation's territory as of now is North Africa, parts of Eastern Europe and all of Western Europe. Though they seek to unite the world they are very quick to hate outsiders and have recently had very high tensions with the Empire.

-Technology wise they are more defence oriented, units are a bit slower but more heavily armored and some able to dig in and deploy to make fortifications. They also pride themselves in very precise and very efficient weapons systems.  

The Remnant:
The true children of the wasteland, they are from the most harshly effected areas of the event. They care little for big ideologies and beliefs. Their main goal is survival and they will do anything in order to do so. It is unknown how many territories fall under the Neo Soviets and its likely they don't even know. They mainly eminate from Asia (including middle east) and parts of former Eastern Russia. They have been reported in Africa too. The Remnant are considered very aggressive and will attack at the drop of a hat.  They are also very divided, the 3 armies they are split up into fight each other way more than anybody else.

-Technology: Though comparable with other factions, they gain access to tech later. For example their medium tank only comes in tier 2 wheres the others get it in tier one. They do have some good specialized units early on though. Also they are the only faction to blatantly use chemical/biological weapons. 

Game play:

It will be a bit slower than original ZH and more focused on units, upgrades and their weapons. Also it will be a lot more realistic, not completely but for example weapons will have much longer ranges and maps will be larger. 

Instead of Generals you pick armies with a certain Faction. Each Faction has 3 armies which will be identifiable from the camo scheme on units.





 





 

Image RSS Feed Latest Screens
Remnant AA truck and transport truck WIP. Campaign work has begun. Who needs Medic?
Media RSS Feed Latest Audio
Post comment Comments  (60 - 70 of 149)
Fezstro
Fezstro Nov 12 2012, 5:24pm says:

Sorry about the name suggestions getting out of hand mate. Now that I've seen how far this went, the Remnant doesn't sound that bad anymore. Good luck to you.

+1 vote     reply to comment
L()KI
L()KI Nov 12 2012, 11:09am says:

Everbody I will take your ideas of names and whatever else into account. Don't worry just comment whatever the f!#k you want to. I does not hurt the mod.

Just no ******* SPAM OK!!!

Oh and this is NOT 40k so f@!ck the Emperor!!!

0 votes     reply to comment
Fezstro
Fezstro Nov 11 2012, 2:51pm says:

Could a cool name possibly be the Red Remnants? It keeps the Soviets in there in a way and is sort of catchy. It doesn't have anything to do with Neo Nazis either. A possible compromise or best of both worlds? Sorry if this thing about the name change is getting out of hand. In the end, it's up to you, and you've done a fantastic job so far. Keep up the hard work.

+1 vote     reply to comment
rkraptor70
rkraptor70 Nov 12 2012, 4:58pm replied:

I really don't get the Soviet part. How can an area which holds that largest Muslims concentration got turned into an Atheist state?

+1 vote     reply to comment
L()KI
L()KI Nov 10 2012, 2:21am says:

The Neo Soviets got renamed to Remnant because Neo Soviet started feeling very cheap to me and it reminds me of Neo Nazis, whom I hate.

0 votes     reply to comment
willychong8921
willychong8921 Nov 10 2012, 10:48am replied:

Well, its up to you I guess, since you are the modder. But Warsaw Remnant also kinda nice, Neo Zeon, Neo Warsaw Pact, but I actually like Neo Soviet, sound like a Remnant army, calling them remnant is kinda direct, and a little dull.....

+1 vote     reply to comment
L()KI
L()KI Nov 10 2012, 11:33am replied:

Their name will fit better once you get to know them.

+1 vote     reply to comment
Guest
Guest Nov 9 2012, 4:23pm says:

This comment is currently awaiting admin approval, join now to view.

willychong8921
willychong8921 Nov 9 2012, 11:18am says:

Hopefully more Neo Soviet unit have the mini red eye dot, making them stood out! I like your tank destroyer, look very mean yet practical!

+1 vote     reply to comment
L()KI
L()KI Nov 9 2012, 12:01pm replied:

Neo Soviets are getting renamed to Remnant now. Also yes the plan is for most of them to have that red light where the optics are.

+2 votes     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Icon
C&C3: Tiberium Wars Icon
Platform
Windows
Developed By
L()KI
Contact
Send Message
Release Date
TBD
Mod Watch
Track this mod
Share
Style
Genre
Real Time Strategy
Theme
Sci-Fi
Players
Single & Multiplayer
Statistics
Rank
62 of 19,528
Last Update
6 hours ago
Watchers
203 members