Ok so the story and game play details are busy getting refined and made so what you read here is a more basic version of whats coming.

This is a total conversion so everything will be replaced or edited.

The whole thing starts on parallel earth +-300 years after a cataclysmic war that engulfed the earth. The end of the war was caused by a massive nuclear and extra terrestrial battle which also altered the landscape heavily including the resources.

The new and main resource is Tritanium, which is found mainly underground.

Since the great war and the final "event" ended in 2025 the world started to rebuild from what was left. Three main factions arose after much pain and suffering.

Details of factions:

The American empire:
Born from the ashes of the USA the american empire fought and united both the American continents and some pacific areas such as Japan, Australia and New Zealand.They are the largest faction when comparing territory.

- Technology consists of very flexible and balanced units, for example their basic scout or infantry support unit can have more varieties of upgrades than other factions. However the units are more expensive on average and also lack the firepower in some areas that are better suited for specialized units.

The Eurasian Federation:
They are the oldest of all factions born from the former EU, they hold on to the ideals of the old world, "unite and prosper". They are democratic and least aggressive out of the lot, but not trust worthy. The Federation's territory as of now is North Africa, parts of Eastern Europe and all of Western Europe. Though they seek to unite the world they are very quick to hate outsiders and have recently had very high tensions with the Empire.

-Technology wise they are more defence oriented, units are a bit slower but more heavily armored and some able to dig in and deploy to make fortifications. They also pride themselves in very precise and very efficient weapons systems.

The Remnant:
The true children of the wasteland, they are from the most harshly effected areas of the event. They care little for big ideologies and beliefs. Their main goal is survival and they will do anything in order to do so. It is unknown how many territories fall under the Neo Soviets and its likely they don't even know. They mainly eminate from Asia (including middle east) and parts of former Eastern Russia. They have been reported in Africa too. The Remnant are considered very aggressive and will attack at the drop of a hat. They are also very divided, the 3 armies they are split up into fight each other way more than anybody else.

-Technology: Though comparable with other factions, they gain access to tech later. For example their medium tank only comes in tier 2 wheres the others get it in tier one. They do have some good specialized units early on though. Also they are the only faction to blatantly use chemical/biological weapons.

Game play:

It will be a bit slower than original ZH and more focused on units, upgrades and their weapons. Also it will be a lot more realistic, not completely but for example weapons will have much longer ranges and maps will be larger.

Instead of Generals you pick armies with a certain Faction. Each Faction has 3 armies which will be identifiable from the camo scheme on units.

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Post comment Comments  (20 - 30 of 164)
The_God_Of_All_Dogz Jun 7 2013, 1:04pm says:

good lookin story line hope to see it made

+1 vote     reply to comment
willychong8921 May 27 2013, 3:00am says:

First and Most Importantly, Excellent work, this is a must have, better than PS4!

If you are using CnC3 engine, will you be using CnC3 bloom?

+1 vote     reply to comment
L()KI Creator
L()KI May 27 2013, 3:44am replied:

Yo man thanks.

Err I'm not sure about bloom. I haven't really touched on it in CnC3 yet.

I might use it in certain parts. It will NOT be shiny and bright like original though for sure.

+1 vote   reply to comment
arphax May 15 2013, 6:24am says:

this is a ************ awesome mod you got there man,,,!^^

+1 vote     reply to comment
L()KI Creator
L()KI May 15 2013, 2:27pm replied:

Ha, thanks man.

+1 vote   reply to comment
jfpoliveira12 Apr 24 2013, 2:58am says:

I have got an idea for the Iberian Guard subfaction.Portugal and Spain are the Iberic countries that really gave the Penninsula any history to write after Rome was gone. But Portugal tends to unrepresented even in historical games. I thought of 2 units thata would be rather cool.

1st: An heavy tank thatat woulb be slow as hell and would be armed only with a light cannon and two AA Machineguns ( The machineguns could have their own miniturrets upon the main turret) This unit would be slao and with great HP value but its armament would be just a nuissance. I would call it the Adamastor (From the epic: the Lusiads, Os Lusiadas, in each Adamastor was giant that impeded travel in the Cape of Good Hope) this unit would be really tough and would play well with a reallistic Spain (who has some of the best artillery groups in NATO), acting as a moving wall, that can be ignored for only so long until the Iberian Guard blockades with them the map and starts raining Shells on your base.
2nd: Portugal is also known for its commandoes and light infantry, wich are very effective with addapted outdated equipment, so the Iberian Guard could have some stealth light infantry that could act as raiders against undefended/lightly defended bases, and as spotters for artillery.

These are just my thoughts hope you take the time to read them, and type an answer. I have been folowing your mod since it was on Generals and I like the concepts, thatas why I thought I would just go ahead and give these ideas.

+1 vote     reply to comment
L()KI Creator
L()KI May 1 2013, 12:39pm replied:

Yo man your thoughts are good, and yeah its possible. I will see what can be done, just a bit busy these days.

I can't promise anything though.

+2 votes   reply to comment
jfpoliveira12 May 6 2013, 6:31am replied:

Thanks for ht reply, good luck in your ventures.

+1 vote     reply to comment
L()KI Creator
L()KI Mar 12 2013, 2:42am says:

No pain no gain moth!@#kers.

+5 votes   reply to comment
FIN7 Feb 6 2013, 2:04pm says:

Good looking mod thanks to bring this to Tiberium Wars i am tracking tracking this

+2 votes     reply to comment
L()KI Creator
L()KI Feb 6 2013, 4:07pm replied:


+3 votes   reply to comment
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Parallel Wars TC
Parallel Wars TC
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