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Hello I am L()KI. This mod is based in an alternate earth with 3 main factions fighting for their survival The American Empire, Eurasian Federation and Remnant. It is NOT FOR PROFIT. A NON-comercial mod.
Basic Sniper (with black helmet): This is the basic sniper unit that you get early on in campaign. These units miss now and then and take long to reload/aim but they do cause heavy suppression which slows infantry down big time.
Comes as single units but within squads.
Machine Gunner (green helmet): Comes in squads of 2 and also within other types of squads. Cause heavy suppression and can tear up infantry at close range.
Just asking though, if a unit have higher texture or polygon, will it lag the system?
I meant absolute no offense of your work, which are absolutely great.
Just that will high poly model per unit lag the game screen? Or no?
Depends on how high poly you talking and how many units are likely to be on screen... and computer of course. Oh and the engine in the games.
I actually don't know how much CnC3 can handle.