PL v4.3.1 Beta Little Eng Translate Fix
May 12, 2013 Patch 0 commentsFixed russian title "Suit parameters" in the inventory. Setup: Copy file pl.xdb5 with replacement in folder "mods". Example: D:\Games\S.T.A.L.K.E.R. ...
Type of modification: a global modification / return of "the old" S.T.A.L.K.E.R.
Developer: Scavenger
Country: Russia
Platform: Shadow Of Chernobyl, version 1.0006 (worldwide patch 1.0006 here: link 1, link 2, link 3)
Official page in Twitter: Twitter.com
Official group VKontakte: Vk.com
Official page on russian site: Ap-pro.ru
Old screenshots of mod: YaStalker.com
Paradise Lost (commonly abbreviated PL; also known as Paradise Lost modification, and Paradise Lost mod; full name: S.T.A.L.K.E.R. Shadow Of Chernobyl - Paradise Lost modification) - a modification for the game S.T.A.L.K.E.R: Shadow of Chernobyl, developing since 2007, based on the recovery of content that is not ranked to the final game.
The main purpose of Paradise Lost modification is to approach the game "S.T.A.L.K.E.R.: Shadow of Chernobyl" for such a model, which is shown by the developers GSC Game World for the age since 2002 to 2005 years - that is a kind of returning of all the interesting things that were lost in the release, but remains on the old screenshots, trailers, "the finalcounts", articles in many gaming magazines - everything that can now be seen in the assemblies of the process of the game development (builds), which, fortunately, are available for download. So the purpose of this modification is to embody all the best from the builds in the final version of the game: visual style, graphics and its unique features (DX8 and DX9), behavior of NPCs, some plot points, and so much more...
1 comment by Earthworm-JIm on May 12th, 2013
Today, all English-speaking fans of Paradise Lost Mod - a holiday!
We are pleased to finally present to you the english version of the modification.
I would like to make a small digression: if on the eve of 5 years of S.T.A.L.K.E.R. - Shadow of Chernobyl, Ruwar (assistant in the development of modification) is not offered in the original theme of mod the Russian-speaking forum to create a page Paradise Lost on Moddb, then perhaps you would not soon, if ever learned about mod, and did not get in the end the English version of the mod.
Most Russian texts of mod translated into English: dancer893
Texts in-game news mod, build english version of mod, and other small things, had: Earthworm-Jim
Now, regarding the content of the modification. She got used some changes. Mod is a version 4.3.1 Beta, consisting of version 4.00 (January 2, 2012), and set on top of Update 3.1 (27 December 2012).
Here are just some of the innovations Update 3.1:
Was adapted sleep through inventory from "R.M.A. Shadows Addon 0.6" (now it's just a vacation) and a reset button to equip active slots (weapons and overalls).
Grass (or "details") on the locations from single-player game replaced by options from S.T.A.L.K.E.R. build different versions, and increased density of grass.
Flashlight and spotlights recycled in accordance with S.T.A.L.K.E.R. build version 18xx
As a whole has been improved graphics. It has become a bit clearer and more pleasant to the eye.
A complete list of changes can be read in ReadMe.txt Update, when a new version of its. And while you can visually assess the new Update, in trailers:
Paradise Lost mod beta - Trailer 4 - Mod DB
And now I would like to talk about plans for the further development of Paradise Lost Mod.
They are all the same: the restoration of content that is not ranked in the final game.
Until recently was being developed in terms of the reconstruction of the old locations and monsters, and continuously work on improving and fine-tuning the current graphics modifications to the kind we saw in 2002-2005.
For more information: Moddb.com
Also been done in terms of the reconstruction of the old gameplay chips, such as communicating with the NPC on PDA.
However, in its last report Scavenger (main developer of mod) states that: "In recent times with work and personal life, time and effort to develop modifications are sorely lacking. But do not expect the news to the name - Paradise Lost is adjourned. On the other hand, news about what is global while also not expected".
We hasten to reassure you, mod is not frozen! Forces assistants developer, we will soon release a new Update with new innovations and corrections. But as said, Scavenger, can not wait for something global.
In other news:
In twitter was created official page of Paradise Lost Mod: Twitter.com
In it, you can follow all the news of the development of the modification.
Also now we have the official e-mail: paradiselostmod@gmail.com
You may write in her letter to the wishes, comments and any other offers. All of them will be considered, and they will be promptly answered.
More on moddb we opened the forum: Moddb.com
In their respective categories you can discuss any part or all of the modifications in general, or ask your question on the technical part. By the way, we will be FAQ, so as not to answer the same questions.
That's it!
We wish you a pleasant game in the english version of mod!
But remember, this is not the final version of the game, and a beta version, designed for open testing the current version of the modification.
Fixed russian title "Suit parameters" in the inventory. Setup: Copy file pl.xdb5 with replacement in folder "mods". Example: D:\Games\S.T.A.L.K.E.R. ...
Description and setup instruction in ReadMe.txt into .7z archive. More information under spoiler.
16/01/2013 (size: 1,81 GB): - Add video 2012.12.29 - Paradise Lost mod beta - Trailer 4.mp4
Latest tweets from
It can take up to a few hours for tweets to begin appearing.
Too many mistakes I made when building RC english version of texts a mod.
Now I am rebuild all.
English version of PL - build!
Now, I am testing mod.
Little bugs be are fixed in process of testing.
Public version of mod be accessed very soon.
Few screenshots:
Img13.imageshost.ru
Img13.imageshost.ru
Img13.imageshost.ru
Img13.imageshost.ru
Img13.imageshost.ru
This comment is currently awaiting admin approval, join now to view.
Thanks, but no.
System of build translate now been good established.
Whoops, forgot to sign in - that was my comment, sorry!
Did Scavenger ever release a reliable way to decompile the all.spawn? I've been interested in seeing how the dynamic objects are done for a while now, but virtually every version of acdc that I've tried dies on this spawn.
Otherwise, great mod. Can't wait for the English version.
Sad but no... I've waitin for the guy who's preparing a bunch of old locations. Then I could work on the spawn-file to re-******-make all of the spawn.
I hear you. Working on the all.spawn is the most painful of tasks.
waz up! have vodka and ponchiki english version coming great!