A fast paced, easy to jump into and play Capture the Flag modification for Half-Life 2.

Enjoy six different archetypes of weapons from magnums to fully automatic rifles while blasting the poor soul who decided to wear a different color than you.

Take a flag from your enemy's camp and put it in your camp.

Capture the flag. I guarantee every single one of you have played at least one round of this game in your lives. Possibly even in person! It's a simple gameplay mechanic - you get a flag from an enemy base and bring it to the flag in your enemy base. It encourages teamplay and drives everyone towards a common goal.

Of course, what do we play today? Capture the objective! Watch out, you've got only 100 lives per team of 32 players and you're holding an "M1A1 Commando", whatever the hell that may be. Does it blow stuff up with a witty voice? Maybe it'll shank pe- crap, you just got marked from across the map by a sniper who's been playing this game since it's beta. Better wait twenty seconds to respawn. What, you need a key and at least two people to capture this one objective? There's four more of them?

I'll be perfectly honest. The reason this mod was even started is because I wanted to play a game of Capture the Flag without standard Half-Life 2 weapons. I wanted to put bullets in someone with a nice sounding assault rifle and take a bit of fabric attached to a pole. So I did. And I got a few other friends to join me.

And we played. Funny thing, we played until the sun decided to make a full rotation around the Earth once again. This extremely simple gameplay mechanic had us enthralled us for hours on end in an SDK map turned CTF. And so we expanded. One map became two and that became three. Two weapons became six. And thus, Paradigm Shift was born.

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Post comment Comments  (10 - 17 of 17)
BcForCe
BcForCe May 4 2009 says:

looks like a newish idea but i hope itl be good XD

-1 votes     reply to comment
Reacon
Reacon Feb 2 2009 says:

Tracking. I can't wait for this. Put an M4A1 Carbine in it, and fit it with a grenade launcher, instead of the standard M16 (or, M4) in CSS. Also, try to eliminate the instant kill oomph from the CSS weapons if you need to use any. Nothing's worse than playing a CTF game and not being able to even touch the flag without getting popped in the head by some camper with an M4. You need to be able to take some damage for christ sake.

+1 vote     reply to comment
VulpineComplex Creator
VulpineComplex Feb 9 2009 replied:

Something tells me you won't be disappointed. :)

+1 vote   reply to comment
Gregar
Gregar Jan 25 2009 says:

could i put css skins on the gun and sleeves?

+1 vote     reply to comment
ZEPHR
ZEPHR Jan 22 2009 says:

so is this going to be a total conversion

+1 vote     reply to comment
VulpineComplex Creator
VulpineComplex Jan 22 2009 replied:

Yes.

+1 vote   reply to comment
William
William Jan 20 2009 says:

Woooo!! FYI this mod rocks. It may seem boring or like every other mod, but there is certainly something different about it.

-1 votes     reply to comment
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Icon
Half-Life 2 Icon
Developer
Bit³
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Official Page
Half-lifecreations.com
Release Date
TBD
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Style
Genre
Third Person Shooter
Theme
War
Players
Multiplayer
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Paradigm Shift
Paradigm Shift
Statistics
Last Update
6 years ago
Watchers
47 members