Painkeep v2 - Smash your opponents with all the Pain you can dish out. Deathmatch mod - make other players "die." Disclaimer - this is a free product with no warranty - see disclaimer.txt for details. Codename - Cataboligne - programmer and proud shovel owner.

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bugs: Painkeep v2.2 update (Mods : Painkeep v2.2 : Forum : bug_report() : bugs: Painkeep v2.2 update) Locked
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Apr 11 2011, 1:48am Anchor

Known bugs in painkeep v2.2 update (released 4.8.11)

old bugs:
pk*bots seem to ignore physics limits when moving (flicker around)
still seeing zombie bodies on hubs - think these are frik bots
quake 3 map jump pad fix - q3 map jumps do nothing now but make an "air" noise
--- believe this is a vector issue, will have to look at actual q3 map jumps

new bugs:
The harpoon rope point (initial segment that locks on to the exact harpoon end)
has a bug that leaves behind unattached rope segments when bending the rope
around corners (oops!)  That will be fixed soon - most likely I will just update the
v2.2 download.  This is a cosmetic bug that doesnt hinder game play. (much anyway...)

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