There was more going on in City 17 than just what Gordon Freeman and Alyx were doing. Follow a new recruit as he struggles to find his place in the movement, and see just how sinister the Combine can be.

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22 comments by cesig on Oct 11th, 2010

Overheid is out now! Go play it, and give me your feedback. And most of all, enjoy!I'm just releasing a .zip file today, but later in the week I plan to have an installer also available. The plan is to release each map as its ready, or as it makes sense. And right now, I've got 7 maps planned for the initial release. 1 down, 6 more to go.

Overheid - Intro Overheid - Intro Map Overheid - Intro Map Overheid - Intro Map

Thanks for all the feedback and support so far guys--it wouldn't be what it is now without it.

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Overheid Part 1 v1.0

Overheid Part 1 v1.0

Oct 10, 2010 Full Version 17 comments

Overheid is a single-player Half-Life 2 mod set during the events of Half-Life 2, but starring a new protagonist. This is just the first part of a multi-part...

Post comment Comments  (50 - 60 of 72)
mccartney78 Nov 5 2009, 9:58pm says:

I would love to comment on the demo, BUT THERE'S NOTHING TO PLAY! WHY IS THERE NO .EXE FILE!? I CAN'T PLAY IT IF I CAN'T EXECUTE IT!!! Am I doing something wrong? For the love of god, I'm going insane!!!! Somebody please help me!!!

+1 vote     reply to comment
cesig Creator
cesig Nov 6 2009, 11:43am replied:

Unpack the contents of the download into your Steam/steamapps/SourceMods folder. Then restart Steam. Assuming you have HL2 and Episode 2 you should see Overheid [demo] show up in your games list.

+1 vote   reply to comment
mccartney78 Nov 26 2009, 3:27pm replied:

The strangest thing, my computer shut down and when I turned it back on, it was there in the list.

+1 vote     reply to comment
joure Dec 9 2009, 10:38am replied:

Whenever you add a mod to steam you have to restart steam. After you sign in the mod will be there. That's why it showed up. :P

+1 vote     reply to comment
Dnst Oct 30 2009, 5:03pm says:

I played the demo. It convinced me of your abilities. I encourage you to finish this project but concentrate on the level design. In some areas it is authentic, in some other areas it is cruel.

+1 vote     reply to comment
Goldendeed Dec 9 2009, 12:55am replied:

if your going to say its cruel at least say to what...

+1 vote     reply to comment
cesig Creator
cesig Nov 1 2009, 11:47am replied:

Thanks for the compliments and feedback, but...cruel how?

+2 votes   reply to comment
firebird2009 Oct 23 2009, 4:59pm says:

i love the demo - I bet the full verison will be out of this world.

+2 votes     reply to comment
Deathwish.qc Oct 13 2009, 4:57pm says:

Just played the demo and to me this is pure goodness. big open area. the train depot was just fabulous. thank you for bringing such a fine mod. You have talent don't quit! can't wait for the final result. But tell me are we supposed to use the crane at all?? hehe. awsome job

+5 votes     reply to comment
cesig Creator
cesig Oct 13 2009, 5:14pm replied:

The crane is optional. I figured some people might find it annoying so I didn't make it a requirement.

Thanks for the compliments!

+3 votes   reply to comment
Dnst Oct 30 2009, 5:00pm replied:

For which purpose could one use him?

+1 vote     reply to comment
jasper.atpp Oct 13 2009, 3:42pm says:

Posted in the Downloads section which doesn't seem to appear here. A copy:
Great mapping, very well done. No bugs found, no sticky ladders (hooray).
I agree with a commenter about the helicopter. A good mechanic to get us to rush around to start with but thought it overdone. Perhaps have it fly away when you use the drawbridge control and have us fight the Combine grunts with the odd Elite thrown in?
I nearly died in easy, I hate to think what would have happened in Normal or Hard.
The helicopter was hard but not overly hard as is done in many mods where you have to keep hitting it like 30 times.
Frame rate dropped a little in the container storage depot.
Loved the crane part so that you can build a defensive area to take out the helicopter.
Then it was over - Bother!
Nice, please keep it going.

+1 vote     reply to comment
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Half-Life 2: Episode Two Icon
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Release Date
Released Oct 10, 2010
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78 votes submitted.

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Highest Rated (3 agree) 9/10

Now this is a mod i can get into!

It actually feels like i'm playing a Half Life 2 level, no glitches, the map is easy to navigate and no cutting corners in terms of design.

I can't wait to see the finish product


Nov 11 2010, 5:42pm by enigmaxtreme

First Person Shooter
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